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Unity

What methods can I use to implement a leash mechanic that keeps NPCs within a certain distance of the player character in my RPG game?

Implementing a Leash Mechanic in Unity for NPCs Understanding the Leash Mechanic In role-playing games (RPGs), a leash mechanic is used to keep non-player characters (NPCs) within a defined distance of the player character. This ensures NPCs follow the player and creates realistic and expected behavior patterns within the game […]

March 5, 2025

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