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What narrative or gameplay mechanics can be implemented for a character that mysteriously sits, inspired by Golden Freddy’s behavior in the Five Nights at Freddy’s series?

Developing Narrative and Gameplay Mechanics for a Mysterious Sitting Character 1. Animatronic Behavior Modeling To implement a character exhibiting mysterious sitting behavior, it’s essential to design complex behavior models. Drawing inspiration from Golden Freddy, the character can remain stationary for prolonged periods, creating anticipation and unpredictability among players. Use state […]

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