Unity

How can I design a character with speed-based powers and animations similar to The Flash for my action-adventure game?

Designing Speed-Based Characters in Unity 1. Character Animation Techniques Blend Trees and Animation Transitions: Use Unity’s Animator Controller to create blend trees for smooth transitions between idle, run, dash, and attack animations. This is crucial for maintaining fluidity at high speeds. Speed-Based Motion Blur: Implement motion blur effects using Unity’s […]

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