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How can I implement and animate bullet firing mechanics in my FPS game using Godot?

Implementing and Animating Bullet Firing Mechanics in Godot 1. Setting Up Bullet Instantiation To begin with bullet firing in Godot, you must create a bullet scene. This typically involves a KinematicBody2D (for 2D games) or a KinematicBody (for 3D games) with a CollisionShape and a Sprite or 3D model. // […]

February 17, 2025

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