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What can I learn from the interactive experience of ‘Fatal to the Flesh’ to inspire atmospheric storytelling in my game design?

Leveraging Interactive Gameplay in ‘Fatal to the Flesh’ for Atmospheric Storytelling Interactive Gameplay Elements ‘Fatal to the Flesh’ is a minimalist web-based game that uses simple interaction to create a powerful, atmospheric experience. Through user inputs that mimic cutting actions, the game creates an interactive method of storytelling that invokes […]

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