Unity

How can I design gameplay mechanics in Unity that simulate tech malfunctions on devices like a Chromebook in a hacking-themed game?

Designing Tech Malfunction Simulation in Unity 1. Introducing Malfunction Triggers Start by implementing random or event-based triggers that simulate tech malfunctions. Use Unity’s UnityEvent to create conditions where these malfunctions might occur. For example, when a specific in-game variable reaches a certain value, trigger a screen glitch effect. 2. Visual […]

General

How can a DLL file be used to modularize and improve performance in my game engine?

Using DLL Files to Modularize and Enhance Game Engine Performance Introduction to DLL Files in Game Development In the realm of game development, Dynamic-Link Libraries (DLLs) are invaluable for modularizing code, enhancing reusability, and improving performance. They provide a way to encapsulate shared code in discrete units which can be […]