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What are the key mechanics and design principles in Five Nights at Freddy’s 1 that could inspire similar gameplay in my own horror game?

Analyzing Key Mechanics and Design Principles from Five Nights at Freddy’s 1 1. Power Management and Resource Conservation Five Nights at Freddy’s (FNaF) 1 utilizes a unique power management system where players must strategically use limited resources (power) to monitor security cameras and operate doors. Incorporating a resource management element […]

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