When was the Obby Creator game made?

Who this is for: Roblox players, game developers, and anyone curious about obby creation tools and their history.


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Obby Creator Release Timeline

Obby Creator was officially released on March 15, 2021 by Whirlpool Studio on the Roblox platform. This innovative game-creation tool quickly gained traction in the Roblox community, allowing players to build their own obstacle courses (obbies) without needing advanced scripting knowledge.

Development and Early Access

Before its public launch, Obby Creator went through several development phases. The game entered beta testing in late 2020, with Whirlpool Studio refining the building mechanics and user interface based on community feedback. Early testers praised the intuitive drag-and-drop system that made obby creation accessible to players of all skill levels.

Key Features at Launch

When Obby Creator debuted in March 2021, it included:

  • Pre-built obstacle templates and parts
  • Customizable spawn points and checkpoints
  • Basic scripting tools for interactive elements
  • Publishing system to share creations with the community
  • Collaborative building features for team projects

Community Impact and Growth

Since its 2021 release, Obby Creator has become one of the most popular building games on Roblox. The game’s success stems from its balance between simplicity for beginners and depth for experienced creators. Many players have used it as a stepping stone to learn more advanced Roblox development skills.

The game continues to receive regular updates, with new parts, mechanics, and quality-of-life improvements being added frequently. If you’re interested in testing your skills on challenging obstacle courses, you might enjoy exploring other obby games available online.

TL;DR

Obby Creator was released on March 15, 2021, by Whirlpool Studio on Roblox. It became popular for letting players easily build obstacle courses without advanced scripting skills.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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