When was Roblox originally created or launched?

TL;DR

Roblox officially launched in September 2006 after two years of development that began in 2004 under the name “DynaBlocks.”


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Roblox’s Official Launch Timeline

Roblox was officially launched to the public in September 2006, marking the beginning of what would become one of the world’s most popular gaming platforms. However, the story actually begins earlier with its initial development phase.

The Development Years (2004-2006)

The platform’s journey started in 2004 when David Baszucki and Erik Cassel began developing what was initially called “DynaBlocks.” This early version focused on physics-based building mechanics and user-generated content creation. The name “Roblox” emerged from combining “robots” and “blocks,” reflecting the platform’s core concept of building with virtual blocks.

Beta Testing Period

Before its public release, Roblox underwent extensive beta testing throughout 2005 and early 2006. During this period, the developers refined the platform’s tools, improved stability, and gathered feedback from early users. The beta phase was crucial for establishing the foundation of what would become Roblox’s signature building and scripting systems.

Public Launch and Early Growth

September 2006 marked the official public launch when Roblox became freely accessible to anyone wanting to create games or play user-generated content. The platform initially attracted a modest user base but grew steadily as word spread about its unique approach to game creation and social interaction.

Key Milestones After Launch

  • 2007: Introduction of the virtual currency system (Robux)
  • 2008: Launch of the Developer Exchange program
  • 2012: Mobile app releases for iOS and Android
  • 2015: Xbox One platform expansion

Understanding Roblox’s origins helps explain why it became such a phenomenon in the gaming world, and today you can experience countless creative games that build upon this nearly two-decade legacy.

Who this is for: Gaming enthusiasts, Roblox players, and anyone curious about the platform’s history and development timeline.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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