When does Roblox announce its earnings report?

TL;DR

Roblox announces quarterly earnings four times yearly: February (Q4), May (Q1), August (Q2), and November (Q3). Specific dates are announced 2-3 weeks in advance on their investor relations site.


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Roblox Earnings Schedule

Roblox Corporation (NYSE: RBLX) typically announces its quarterly earnings reports four times per year, following a consistent schedule that aligns with standard corporate reporting practices. The company usually releases earnings in early February, May, August, and November.

Quarterly Reporting Timeline

Here’s when Roblox generally announces each quarter’s results:

  • Q4 earnings: Early to mid-February
  • Q1 earnings: Early May
  • Q2 earnings: Early August
  • Q3 earnings: Early November

How to Stay Updated

Roblox announces specific earnings dates approximately 2-3 weeks in advance through their official investor relations website. The company also files these dates with the SEC and major financial platforms track them automatically.

Earnings calls typically occur after market close on the announced date, followed by a live conference call where executives discuss financial performance and answer analyst questions. These calls are webcast live and archived for later viewing.

What Gets Reported

During earnings announcements, Roblox shares key metrics including:

  • Revenue and bookings growth
  • Daily and monthly active users
  • Average revenue per user
  • Developer exchange payouts
  • Operating expenses and profitability metrics

The timing of these reports often influences discussions about the platform’s growth and future direction, making them particularly relevant for anyone interested in the Roblox ecosystem and its gaming experiences.

Who this is for: Investors, gamers, and anyone tracking Roblox’s financial performance and growth metrics.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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