When did Minecraft add armor stands?

Who this is for: Minecraft players curious about game history and anyone wanting to display their gear properly.


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Minecraft Added Armor Stands in Version 1.8

Armor stands were introduced to Minecraft in the 1.8 update, also known as the “Bountiful Update,” which was released on September 2, 2014. This was a significant addition that gave players a proper way to display their hard-earned armor sets and weapons.

What Made Armor Stands Special

Before armor stands arrived, players had no clean way to showcase their gear. You could drop items on the ground, but they’d eventually despawn. Item frames worked for some things, but armor looked awkward and flat against walls.

The armor stand solved this problem elegantly. It’s crafted using six sticks and one smooth stone slab, making it relatively affordable for most players. Once placed, you can right-click to equip armor pieces, weapons, and even mob heads.

Beyond Basic Display

What makes armor stands truly versatile is their customization options. In Java Edition, you can use commands to pose them in different positions, rotate their arms, make them invisible, or even remove their base plate. This opened up creative possibilities that builders and map makers still use today.

Bedrock Edition players get a more streamlined experience with preset poses, but the core functionality remains the same. Whether you’re showing off your diamond gear or creating decorative scenes, armor stands have become an essential building block.

The timing of their release in 1.8 was perfect, as this update also introduced new armor types and enchantments that players were eager to display. If you’re looking to dive into the world of Minecraft and start collecting gear worth showing off, there are plenty of ways to get started with the game today.

TL;DR

Armor stands were added to Minecraft in version 1.8 on September 2, 2014. They let players display armor, weapons, and other items in a decorative way.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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