What workstation is used by a Minecraft shepherd?

Who this is for: Minecraft players wanting to understand villager professions and set up efficient trading systems.


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The Loom: A Shepherd’s Essential Workstation

In Minecraft, a shepherd villager uses a loom as their workstation. This wooden block serves as the cornerstone of the shepherd profession, allowing villagers to transform from unemployed wanderers into skilled wool and dye traders.

How the Loom Works for Shepherds

When an unemployed villager claims a loom, they automatically become a shepherd. The loom must be placed within their detection range and remain unclaimed by other villagers. Once bonded to their workstation, shepherds will periodically approach the loom to “work” – though this is more of a visual animation than actual crafting.

What Shepherds Offer

Shepherd villagers provide valuable trades focused on wool and color:

  • Wool purchases: They buy various colored wool blocks
  • Dye trades: Shepherds sell different dyes for coloring
  • Banners and beds: Higher-level shepherds offer decorative banners and colored beds
  • Paintings: Master-level shepherds sometimes trade paintings

Crafting a Loom

You can craft a loom using two wooden planks (any type) and two string arranged in a specific pattern on your crafting table. Alternatively, looms naturally generate in shepherd houses within villages.

Important Placement Tips

The loom must remain accessible to your shepherd villager. If you break or move their workstation, they’ll lose their profession and revert to unemployed status. Keep the area around the loom clear so your shepherd can pathfind to it easily.

Understanding villager workstations opens up exciting possibilities for building thriving communities and efficient trading systems in your Minecraft world.

TL;DR

Minecraft shepherds use a loom as their workstation. This block transforms unemployed villagers into shepherds who trade wool, dyes, banners, and beds.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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