What island comes after the Colosseum in Blox Fruits Sea 1?

Who this is for: Blox Fruits players progressing through the First Sea who need to know the next island destination after completing the Colosseum.


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Prison Island: Your Next Destination After the Colosseum

After completing your battles at the Colosseum in Blox Fruits’ First Sea, your next stop is Prison Island. This island serves as a natural progression point for players who have outgrown the Colosseum’s level 225-275 enemy range.

What You’ll Find on Prison Island

Prison Island features several key elements that make it an important stepping stone:

  • Prisoners (Level 300-325) – The main enemies you’ll encounter
  • Dangerous Prisoners (Level 325) – Slightly tougher variants
  • Warden (Boss) – A challenging boss fight for players around level 220+
  • Multiple spawn points – Making it easy to farm efficiently

Why Prison Island Matters for Your Progression

This island fills the crucial gap between the Colosseum and higher-level areas like Magma Village. The enemy levels here (300-325) provide steady experience gains without being overwhelmingly difficult. Many players spend considerable time here grinding levels before moving to more challenging locations.

Getting There and What to Expect

Prison Island is easily accessible by boat from the Colosseum. The island’s layout is straightforward, with prisoners scattered throughout the facility grounds. The Warden boss spawns every 4-5 minutes, making it a reliable source of experience and potential rare drops.

Once you’ve mastered Prison Island and reached appropriate levels, you’ll be ready to tackle even more exciting adventures that await in the Blox Fruits universe.

TL;DR

Prison Island comes after the Colosseum in Blox Fruits Sea 1, featuring level 300-325 enemies and the Warden boss for continued progression.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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