How many Minecraft versions are there now?

Who this is for: Minecraft newcomers wondering which version to choose and existing players curious about all available editions.


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Current Minecraft Editions Available

As of 2024, there are two main active Minecraft versions that most players use: Minecraft: Java Edition and Minecraft: Bedrock Edition. However, the complete picture includes several specialized editions and legacy versions.

Primary Active Editions

  • Minecraft: Java Edition – The original PC version with extensive modding support and snapshot updates
  • Minecraft: Bedrock Edition – Cross-platform version available on mobile, consoles, and Windows 10/11

Specialized and Educational Versions

  • Minecraft: Education Edition – Classroom-focused version with educational tools and lesson plans
  • Minecraft: China Edition – Localized version for the Chinese market with specific features

Legacy and Discontinued Editions

Several older versions still exist but no longer receive updates:

  • Minecraft: PlayStation 3 Edition
  • Minecraft: Xbox 360 Edition
  • Minecraft: PlayStation Vita Edition
  • Minecraft: Wii U Edition
  • Minecraft: Nintendo 3DS Edition
  • Minecraft: Apple TV Edition

Version Numbering vs. Editions

It’s important to distinguish between editions (different platforms/versions of the game) and version numbers (updates within each edition). Java Edition uses version numbers like 1.20.4, while Bedrock uses different numbering like 1.20.51.

Most new players should choose between Java Edition for PC modding and advanced features, or Bedrock Edition for cross-platform play with friends on different devices. If you’re looking to explore Minecraft-inspired gaming experiences, you’ll find plenty of creative block-building adventures to discover.

TL;DR

There are 2 main active Minecraft editions (Java and Bedrock) plus Education Edition, with 6+ legacy editions no longer updated.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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