How do you open inventory in Minecraft PC?

Who this is for: New Minecraft players learning basic game controls and experienced players troubleshooting inventory access issues.


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Default Inventory Key

Press the E key to open your inventory in Minecraft PC. This is the default keybind that works immediately when you start a new world or install the game for the first time.

Alternative Methods to Access Inventory

If the E key isn’t working or you prefer different controls, you have several options:

  • Tab key – Some players use this as an alternative binding
  • I key – Another common choice for inventory access
  • Right-click – Works in certain game modes and situations

Customizing Your Inventory Keybind

You can change the inventory key through Minecraft’s settings menu:

  1. Press Esc to open the game menu
  2. Click Options
  3. Select Controls
  4. Find “Open/Close Inventory” in the list
  5. Click on the current key and press your preferred replacement
  6. Click Done to save changes

Troubleshooting Inventory Issues

If your inventory won’t open, try these solutions:

Problem Solution
E key not responding Check if another program is using the key
Wrong keyboard layout Switch to English (US) layout temporarily
Corrupted keybinds Reset controls to default in Options menu
Game lag or freeze Restart Minecraft completely

Inventory Navigation Tips

Once your inventory is open, use these controls for efficient management:

  • Mouse wheel – Scroll through hotbar slots
  • Number keys 1-9 – Quick-select hotbar items
  • Shift + click – Move items between inventory and hotbar
  • Ctrl + Q – Drop entire item stack

Understanding these inventory controls will make your building and survival adventures much smoother as you explore everything Minecraft has to offer.

TL;DR

Press the E key to open your inventory in Minecraft PC. You can customize this keybind through Options > Controls if needed.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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