How do you open and use the debug menu Friday Night Funkin

Who this is for: Friday Night Funkin players wanting to practice difficult songs, test gameplay mechanics, or explore the game’s development features.


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Accessing the Debug Menu in Friday Night Funkin

The debug menu in Friday Night Funkin is a powerful tool that lets you test songs, skip to specific sections, and experiment with gameplay mechanics. Here’s how to access and use it effectively.

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Opening the Debug Menu

To open the debug menu, you’ll need to press the 7 key on your keyboard while you’re in the main menu or during gameplay. This instantly brings up the debug interface, which displays various options and controls overlaid on your screen.

Key Debug Menu Functions

Once the debug menu is active, you can use these essential controls:

  • 1-9 keys: Jump to different sections of the current song
  • R key: Reset the current song to the beginning
  • Enter key: Pause or unpause the game
  • Backspace: Return to the main menu
  • Page Up/Page Down: Adjust the song’s playback speed

Advanced Debug Features

The debug menu also provides access to more sophisticated testing tools. You can monitor your accuracy percentage in real-time, view note timing data, and even toggle visual elements on and off. Some versions allow you to switch between different character animations or test specific chart patterns.

Using Debug Mode for Practice

Many players find the debug menu invaluable for practicing difficult sections. By jumping to challenging parts of songs and adjusting playback speed, you can master tricky patterns without playing through entire tracks. This makes it an excellent tool for improving your rhythm game skills.

Ready to test your skills with the full Friday Night Funkin experience and put these debug techniques to work?

TL;DR

Press the 7 key to open Friday Night Funkin’s debug menu, then use number keys 1-9 to jump between song sections and other controls for testing and practice.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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