How do you obtain a fishing rod in 99 Nights?

Who this is for: Players starting 99 Nights who want to unlock fishing mechanics and need guidance on crafting their first fishing rod.


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🎣 Getting Your First Fishing Rod

In 99 Nights, you’ll need to craft your fishing rod rather than find it lying around. The fishing rod requires specific materials that you’ll gather during your forest survival journey.

Required Materials

  • Wood – Chop down trees using your axe to collect wooden planks
  • String or Rope – Obtained by processing plant fibers or finding it in abandoned campsites
  • Hook – Craft from metal scraps or small metal objects you discover

Crafting Process

Once you’ve gathered the materials, access your crafting menu and look for the fishing rod recipe. The crafting interface will show you exactly what’s needed and allow you to combine the items. Make sure you have enough inventory space before starting the crafting process.

Where to Find Materials

Wood is the easiest material to obtain – simply use your axe on any tree in the forest. For string, search through tall grass areas and look for fibrous plants you can harvest. Metal hooks are trickier but can often be found near old camping spots, abandoned shelters, or sometimes washed up near water sources.

Using Your Fishing Rod

After crafting your rod, head to any body of water in the game. Equip the fishing rod from your inventory and cast your line by clicking near the water’s edge. Different fish appear at various times of day, so experiment with fishing during both daylight and nighttime hours.

Ready to start your survival adventure and craft your own fishing gear? You can experience all these mechanics firsthand in this engaging forest survival game.

TL;DR

Craft a fishing rod in 99 Nights by combining wood (from chopped trees), string (from plant fibers), and a hook (from metal scraps). Access the crafting menu once you have all materials.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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