How do you make a jukebox in Minecraft?

Who this is for: Minecraft players wanting to add music and ambiance to their builds.


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Crafting Recipe for a Minecraft Jukebox

To make a jukebox in Minecraft, you’ll need 8 wooden planks and 1 diamond. The wooden planks can be any type – oak, birch, spruce, jungle, acacia, dark oak, mangrove, bamboo, cherry, or crimson and warped planks all work perfectly.

Step-by-Step Crafting Process

  1. Gather materials: Collect 8 wooden planks of any type and 1 diamond
  2. Open your crafting table: Access the 3×3 crafting grid
  3. Place the diamond: Put the diamond in the center square of the crafting grid
  4. Surround with planks: Fill all 8 remaining squares around the diamond with wooden planks
  5. Collect your jukebox: Drag the completed jukebox to your inventory

How to Use Your Jukebox

Once crafted, place the jukebox anywhere you’d like music. Right-click (or use your interact button) while holding a music disc to insert it. The jukebox will start playing the disc’s unique tune and emit redstone signals that can power nearby redstone contraptions.

Finding Music Discs

Music discs can be found in various ways:

  • Dungeon chests: Look in strongholds, woodland mansions, and buried treasure
  • Creeper drops: When a skeleton kills a creeper, it drops a random music disc
  • Trading: Some villagers offer music discs in exchange for emeralds

The jukebox creates a cozy atmosphere perfect for your base and can even be incorporated into redstone builds since it outputs a signal strength based on which disc is playing. For more creative building projects and gaming inspiration, explore our collection of engaging experiences.

TL;DR

Craft a Minecraft jukebox using 8 wooden planks surrounding 1 diamond in a crafting table. Insert music discs to play tunes and power redstone circuits.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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