How do you enable Team Create in Roblox Studio?

TL;DR

Enable Team Create by publishing your place first, then go to View > Team Create and click Turn On. Invite collaborators by username to work together in real-time.


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Opening Team Create in Roblox Studio

Team Create allows multiple developers to work on the same Roblox experience simultaneously. To enable it, you’ll need to publish your place first, then activate the collaborative features through Studio’s interface.

Step-by-Step Setup Process

Start by opening your place in Roblox Studio. If you haven’t published it yet, go to File > Publish to Roblox and complete the publishing process. Once published, navigate to the View tab in the top ribbon and click Team Create.

A panel will appear on the right side of your screen. Click the Turn On button to activate Team Create for your experience. Studio will automatically save your place and enable real-time collaboration.

Inviting Collaborators

After enabling Team Create, you can invite other developers by typing their Roblox usernames in the invitation field within the Team Create panel. They’ll receive notifications and can join your editing session immediately.

Permission Level What They Can Do
Edit Modify scripts, build, and make changes
Play Test the experience but cannot edit

Managing Your Collaborative Workspace

The Team Create panel shows who’s currently online and working on your project. You’ll see colored cursors representing each collaborator’s actions in real-time. Studio automatically handles version control, so changes sync instantly across all connected users.

Remember that only the place owner can manage permissions and turn Team Create on or off. If you’re looking for more collaborative gaming experiences beyond development, you might enjoy exploring various multiplayer options available in different game categories.

Who this is for: Roblox developers wanting to collaborate with others on building experiences in Roblox Studio.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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