How do you change scroll speed in Friday Night Funkin?

Who this is for: FNF players wanting to optimize their gameplay experience and improve their rhythm game performance.


Ready to jump in? Play friday night funkin games and test out different scroll speeds to find your perfect rhythm!

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Changing Scroll Speed in Friday Night Funkin

Friday Night Funkin allows you to adjust scroll speed to match your comfort level and skill. The scroll speed determines how fast the arrows move down the screen toward the judgment line.

In-Game Settings Method

Most FNF versions include built-in scroll speed options:

  • Open the game’s options or settings menu
  • Look for “Scroll Speed” or “Note Speed” slider
  • Adjust the value between 1.0 (slowest) and 3.0+ (fastest)
  • Test different speeds in practice mode to find your sweet spot

Mod-Specific Controls

Many FNF mods offer enhanced scroll speed controls:

  • Press + and – keys during gameplay to adjust speed on the fly
  • Some mods allow decimal adjustments (like 1.5 or 2.3)
  • Advanced mods may include per-song speed settings

Manual File Editing

For deeper customization, you can modify game files:

  1. Navigate to your FNF installation folder
  2. Open the song’s JSON file in a text editor
  3. Find the “speed” parameter
  4. Change the numerical value (higher = faster)
  5. Save and restart the game
Skill Level Recommended Speed
Beginner 1.0 – 1.5
Intermediate 1.5 – 2.5
Advanced 2.5 – 3.5+

Start with slower speeds to learn patterns, then gradually increase as your reaction time improves. Finding the right scroll speed can dramatically improve your accuracy and enjoyment of this beloved rhythm game.

TL;DR

Adjust FNF scroll speed through in-game settings (1.0-3.0+), mod controls (+/- keys), or by editing song JSON files. Start slow and increase speed as you improve.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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