How do I delete Roblox from my MacBook Pro?

TL;DR

Remove Roblox by dragging the app from Applications to Trash, then manually delete support files from Library folders for complete removal.


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Method 1: Standard App Removal

The quickest way to remove Roblox from your MacBook Pro is through the Applications folder. Open Finder and navigate to Applications, then locate the Roblox app. Right-click on it and select “Move to Trash” or simply drag it to the Trash bin. This removes the main application but may leave behind some support files.

Method 2: Complete Removal with Support Files

For a thorough uninstall, you’ll need to remove additional files that Roblox creates during use. After moving the main app to Trash, open Finder and press Command+Shift+G to open the “Go to Folder” dialog.

Navigate to these locations and delete any Roblox-related folders:

  • ~/Library/Application Support/ (look for Roblox folder)
  • ~/Library/Preferences/ (delete com.roblox.* files)
  • ~/Library/Caches/ (remove Roblox cache folders)
  • ~/Library/Logs/ (delete Roblox log files)

Method 3: Using Third-Party Uninstallers

Apps like AppCleaner or CleanMyMac can automatically find and remove all Roblox-related files in one go. These tools scan your system for associated files and ensure nothing gets left behind, making the process more convenient than manual deletion.

Clearing Browser Data

If you’ve played Roblox through a web browser, clear your browser’s cache and cookies for roblox.com. In Safari, go to Preferences > Privacy > Manage Website Data, search for Roblox, and remove all entries.

After completing these steps, empty your Trash to finalize the removal. Your MacBook Pro will be completely free of Roblox files, and you can always reinstall later if you change your mind about exploring other gaming options.

Who this is for: MacBook Pro users wanting to completely uninstall Roblox and free up storage space.

Author avatar

Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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