Apple Worm: Level Up
Apple Worm: Level Up - Play Online
You're a hungry little worm, and there's an apple calling your name. This is one of those grid-based puzzle games that starts simple and gets devious fast. It's like Snake mixed with a Sokoban-style brain teaser—every apple you eat makes you longer, which opens new paths but also traps you in your own body if you're not careful. Your goal? Eat the apple, reach the portal, and don't get stuck in your own coils. It's turn-based, so you can think before you move, but one wrong step and you're restarting the level.
Key Features
- Main Campaign + Workshop Mode: Beat the official levels, then dive into an endless library of user-made puzzles from players worldwide.
- Level Editor: Build your own brain-bending traps with a simple grid-based editor and share them with the community.
- Cross-Platform: Runs smoothly on both PC browsers and mobile devices with no downloads required.
- Growth Mechanic: Every apple extends your body—you'll use your length to bridge gaps, push blocks, and solve spatial puzzles.
How to Play Apple Worm: Level Up
Getting started is easy—mastering it means thinking three moves ahead.
Navigate the Grid
You control a segmented worm on a 2D grid. Use arrow keys or WASD on desktop, or swipe in any direction on mobile. Each move shifts your entire body in that direction, and gravity kicks in—you'll fall if there's nothing below you. The controls are tight and responsive, which is great because precision matters here.
Eat and Expand Carefully
Every level has at least one apple. Grab it, and your worm grows by one segment. Sounds simple, but here's the catch: a longer body means more obstacles to navigate around. You can easily trap yourself in a corner or block your own path to the portal. Spikes and saw blades show up later to make things even trickier. You'll need to visualize your moves before committing—this isn't a game you can brute-force.
Reach the Portal Without Getting Stuck
The exit portal appears once you've eaten the apple. Your job is to maneuver your now-longer body to the goal without falling into pits, hitting hazards, or coiling into an impossible knot. Press R to restart instantly if you mess up. The step counter tracks your efficiency, but there's no time limit—take your time and think it through.
Who is Apple Worm: Level Up for?
This is perfect for casual puzzle fans and kids who want a low-pressure brain workout. The turn-based nature means you're never rushed, making it great for short sessions on the bus or during a coffee break. If you're into logic puzzles like Snakebird or Patrick's Parabox, you'll feel right at home. It's also safe and colorful enough for younger players—no violence, just pure spatial reasoning.
The Gameplay Vibe
It's super chill and meditative. The soft pastel backgrounds and simple 2D vector art won't blow your mind, but they keep the focus on the puzzle itself. There's no bombastic music or stress-inducing timer—just you, the grid, and the satisfaction of solving a tricky layout. The "Pepe-adjacent" face on the worm is a quirky touch, clearly aiming for that meme appeal. Visually, it's functional but generic—think low-budget mobile puzzle aesthetic. The real depth comes from the Workshop mode, where community creativity keeps things fresh.
Technical Check: Saves & Performance
The game saves your progress automatically in your browser cache, so don't clear your history unless you want to start over. Performance-wise, this runs like butter even on older phones or budget laptops—it's lightweight 2D with minimal particle effects. I didn't encounter any lag or stuttering during my session. Mobile optimization is solid; the touch hitboxes are generous, so you won't misfire swipes.
Quick Verdict: Pros & Cons
A solid puzzle game that respects your time and brain cells, with a strong community twist.
- ✅ Pro: Instant play on any device, no downloads or sign-ups required.
- ✅ Pro: Level editor and Workshop mode add serious replay value.
- ❌ Con: The hint and skip buttons are tied to rewarded ads, which can break immersion if you're stuck.
Controls
Responsive and snappy. The grid-based movement means every input is deliberate—no accidental slides.
- Desktop: Arrow keys or WASD to move. Press R to restart the level instantly.
- Mobile: Swipe up, down, left, or right to move the worm. Clean and intuitive.
Release Date & Developer
Developed by Wavy Parrot Studio and released on October 4, 2025. It's a fresh entry in the hyper-casual puzzle space with a strong focus on community content.



