Rise of the DeadRejection
Rejection - Play Online
Atmospheric horror. First-person exploration. Rejection drops you into a cursed forest where roots grow skyward and air cuts like a knife. Your mission? Find 13 forgotten monuments. Survive the Essence. Don't look it in the eyes.
How to Play Rejection
The Goal: Simple. Explore the cursed forest. Locate all 13 monuments. Escape alive. The forest is a living organism, twisted by ancient priest wars. The Essence—a сгусток ненависти—hunts you. Stay alert. Don't make eye contact.
Movement & Exploration
First-person controls. Desktop: WASD to move. Space to jump over terrain gaps. Shift to sprint when something's chasing you. Mouse wheel zooms in/out—use it to scan distant monuments through the red fog. Mobile: Joystick for movement. Dedicated Jump button. Navigate abstract towers, surreal geometry, monochromatic landscapes bathed in blood-red lighting.
Survival Strategy
The forest isn't mapped. Your backpack's empty. Map's useless. Listen to the voice: "Don't look into the eyes of those who seek you." The Essence patrols between trunks—silhouettes in particle fields. Spot the embers. Avoid light streaks. Use terrain heightmaps to hide. Sprint only when necessary. Stamina matters. Each monument reveals a fragment of the curse. Piece together the lore. Find the pattern. Unlock the exit.
Environmental Puzzles
Non-linear world. Abstract white towers mark shrine locations. Navigate through stylized foliage—bamboo-thin trees create silhouette mazes. Heavy bloom and volumetric fog obscure paths. Look for glowing red apertures. Geometric frames guide you. Low draw distance forces close observation. Star particles float in the void—follow them to hidden monuments. Surreal structures shift perspective. Trust nothing.
Key Features
- 13 Monuments to Discover: Each shrine holds a piece of the ancient curse. Explore them all to escape.
- Monochromatic Atmosphere: Aggressive red color grading. Low-fidelity visuals create experimental indie horror aesthetic. Runs smooth on any desktop.
- The Essence Enemy: Avoid the vengeful entity born from priest wars. Don't look. Don't stop.
- First-Person Horror: Minimalist UI. Heavy post-processing. Volumetric lighting. Particle effects mask technical limits—pure atmosphere wins.
- Desktop & Mobile Support: Play on browser. No downloads. Unity-powered for stable performance.
Who is Rejection for?
Perfect for atmospheric horror fans. Ideal for indie game enthusiasts who love walking simulators with narrative depth. Great for 18-35 desktop players craving short, high-intensity weird fiction experiences. Not for casual audiences. This is art-house terror.
Release Date & Developer
Rejection was developed by Zeroth. Released in February 2026.
Controls
- WASD: Movement
- Space: Jump
- Shift: Sprint
- Mouse Wheel: Zoom In/Out
- Joystick (Mobile): Movement
- Jump Button (Mobile): Jump


