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Ever wanted a blocky action game that feels like Minecraft meets Portal puzzles? You spawn in a maze-like world, armed with a blaster, and your mission is simple: destroy glowing crystals to unlock the exit. But here's the hook—those crystals control hidden doors and energy barriers. Blast the wrong one too early, and you'll box yourself into a corner. The goal? Clear each stage by shooting smart, not just shooting fast.
Key Features
- Voxel-Powered Action: That chunky, nostalgic blocky aesthetic everyone loves, with sharp third-person shooting mechanics baked in.
- Puzzle-Combat Hybrid: You're not just blasting—you're solving spatial puzzles. Every crystal destroyed rewrites the level layout.
- Cross-Device Saves: Full Playgama SDK integration means your progress syncs instantly between your phone, tablet, and PC. Start on your couch, finish on the bus.
- Zero-Lag Performance: Thanks to its clean, optimized low-poly style, the game stays locked at 60fps even on older hardware or shaky Wi-Fi.
How to Play 3D Funny Shooter
Getting started takes 10 seconds. Mastering the crystal logic? That's where it gets spicy.
Move and Aim Like a Tactical Shooter
You control your blocky hero with WASD keys on desktop—movement feels tight and grid-snapped, like classic dungeon crawlers. On mobile, drag to walk and tap to shoot. The third-person camera keeps you aware of threats from all angles, which matters when you turn a corner and spot three crystals glowing in a row.
Crack the Crystal Code
Here's where it stops being a simple shooter: those purple crystals aren't just decorations. Each one controls a specific door or barrier. You'll enter a room, see three crystals arranged around red crates, and realize you need to destroy them in a specific order. Shoot the wrong one first, and a wall drops, trapping you. The game doesn't hold your hand—you learn the hard way which crystal opens the exit and which one locks you in with no ammo.
Push, Blast, and Escape
Some levels throw red crates into the mix—movable blocks you can shove onto pressure plates to keep doors open while you hunt the final crystal. It's pure Sokoban logic wrapped in a shooter skin. Once the path clears, you sprint to the glowing exit zone, the level fades, and boom—you're onto the next puzzle-box arena. No cutscenes, no fluff. Just you, a gun, and a maze that wants you stuck.
Who is 3D Funny Shooter for?
This one's built for puzzle fans who crave a faster pace than typical brain-teasers. If you loved the spatial reasoning of Portal but want something you can finish in 5-minute bursts, this nails it. The blocky art pulls in Minecraft fans, but the tight shooting and logic gates will hook anyone who enjoys games like Baba Is You or The Witness—just with more explosions and less pretension.
The Gameplay Vibe
It feels methodical but urgent. You're not spraying bullets—you're lining up shots like a sniper playing chess. The minimalist voxel aesthetic keeps the focus laser-sharp on the mechanics. No bloom effects or particle spam to distract you. The flat, unlit shading gives it that raw PS1-era charm, like you're playing a lost indie gem from 2003. The high-contrast textures make every crystal and crate pop against the stone floors, so you always know what's interactive. It's not trying to be AAA—it's embracing that clean, authentic indie aesthetic that lets the gameplay breathe.
Technical Check: Saves & Performance
The game automatically saves your progress through Playgama's cloud system—no manual checkpoints, no losing your run if you close the tab. On the performance side, the deliberately stylized low-poly visuals keep frame rates buttery smooth even on potato laptops or congested mobile networks. I tested it on a 2017 Chromebook and never dropped below 60fps. The instant-load architecture means you're playing within 3 seconds of clicking "Start," no preloaders or asset downloads.
Quick Verdict: Pros & Cons
A clever mash-up that respects your time and your brain cells.
- ✅ Pro: Instant action with zero bloat—launch and you're solving puzzles within seconds.
- ✅ Pro: The crystal-door mechanic adds real depth; you can't just brute-force levels.
- ❌ Con: The difficulty curve spikes hard around level 8—some players might hit a wall if they don't experiment with crate positioning early.
Controls
Responsive and grid-locked in the best way—movement feels deliberate, not floaty. Shooting is instant with zero input lag.
- Desktop: WASD to move, Left Mouse Click to shoot and destroy crystals.
- Mobile: Drag to walk, tap to fire. Touch zones are generous, so you won't misfire on small screens.
Release Date & Developer
Developed by Video Igrice and released on January 29, 2026. It's part of their growing catalog of action-puzzle hybrids designed for quick, addictive sessions.
FAQ
Where can I play 3D Funny Shooter?
What happens if I shoot the wrong crystal first?
Is there a mobile version?
Screenshots
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