









Consume the whole world!
Consume the whole world! - Play Online
Katamari-like madness. Start as a speck. Grow into a continent-eating monster. Consume the whole world! is pure scaling chaos wrapped in low-poly simplicity. Absorb. Expand. Dominate.
How to Play Consume the whole world!
Your goal is absurd. Start at microbe scale (0.10m). End by swallowing cities. Roll around. Stick to anything smaller than you. Size counter in the top-left shows your progress. Hit 14.98m? Houses become snacks.
The Core Loop
Move with WASD. Camera control via Mouse. Roll over donuts, beetles, pizza slices. They stick to your mass automatically. Your diameter increases. Suddenly traffic cones are collectible. Then entire buildings. Simple physics. Satisfying crunch. Watch the world shrink as you balloon. Tab opens the pause menu. Teleport button there if you get stuck in geometry.
Scaling Progression
Three massive levels. Each one unlocks at specific size thresholds. Start on a tabletop (food scraps, insects). Level 2? Streets and snacks. Level 3? Cityscape devoured whole. Game auto-saves when advancing. No grind lost. Size milestones: 0.10m → 0.46m → 14.98m+. Growth isn't linear. Geometric explosion once you hit critical mass.
Strategy Tips
Ignore tiny objects mid-game. Hunt clusters. Five chip bags beat one beetle. Use mouse to scout dense areas before rolling in. Stuck? Pause menu has Teleport to free space. Don't waste time chasing objects 10% your size. Target 50%+ for efficiency. Late-stage? Trees and houses respawn slower. Clear zones methodically.
Key Features
- Three Massive Levels: Tabletop to streets to continent. Auto-save at each checkpoint.
- Katamari-Style Growth: Stick to 100+ object types. Microbes to buildings. Exponential scaling.
- Low-Poly Visuals: Flat shading. Unity-powered. Runs on anything. 60 FPS even with 200 objects stuck to you.
- Simple Controls: WASD + Mouse on desktop. Touch joystick + swipe on mobile. Zero learning curve.
- Teleport Failsafe: Pause menu rescue button. No death, no resets.
Who is Consume the whole world! for?
Perfect for Katamari Damacy fans craving browser simplicity. Ideal for 10-minute power sessions. Casual gamers aged 6-14. Anyone who loves watching numbers go brrr.
Release Date & Developer
Consume the whole world! was developed by Hopopeu. Released in November 2024.
Controls
- WASD: Movement
- Mouse: Camera view
- Tab: Pause menu / Teleport
- Left Screen (Mobile): Movement joystick
- Right Screen (Mobile): Camera swipe

