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Sprunki Sandbox: Ragdoll Playground ModeMelon Sandbox
Melon Sandbox - Play Online
Ever wanted to drop a cactus monster onto a ragdoll and watch the chaos unfold? If you've played People Playground or Garry's Mod, you'll instantly recognize this vibe. Melon Sandbox is a physics-driven playground where you spawn characters, weapons, and random objects into a 2D world, then watch them interact in hilariously violent or bizarrely creative ways. There's no objective—just pure sandbox experimentation with ragdoll physics, explosives, and whatever weird items you can drag onto the screen.
Key Features
- Endless Item Catalog: Melee weapons, guns, barrels, magical syringes, vehicles, and tons of props to mess around with.
- Community Mod Support: Upload and download mods from other players to keep your sandbox fresh.
- Full Physics Simulation: Ragdolls react to every poke, explosion, and collision with realistic (and goofy) joint movements.
- Scene Saving: Save your chaotic creations and return to them later—build elaborate Rube Goldberg machines or destructive arenas.
How to Play Melon Sandbox
Getting started is dead simple—mastering the chaos is where the fun lives.
Drag and Drop Your World
You click items from the inventory menu and drag them onto the game field. Want a ragdoll? Drop it. Need a chainsaw? Toss it in. Everything spawns instantly. The UI is built for quick experimentation—no tutorials, no hand-holding. Just start dropping stuff and see what sticks (or explodes).
Experiment with Interactions
Double-click any item to open a context menu where you can resize it, change textures, activate mechanisms, or freeze it in place. This is where you get creative: chain together platforms with ropes, rig explosive barrels near ragdolls, or inject NPCs with those "magical syringes" to watch them mutate. Time controls let you pause, play, or step frame-by-frame through the carnage.
Save, Share, and Mod
Hit the Save button to preserve your scene, then load it anytime from your saves tab. The real endgame is downloading mods from the community—new characters, weapons, and environmental themes (like the Backrooms map I saw) keep things unpredictable. You're building a personal toy box that grows with every session.
Who is Melon Sandbox for?
This is squarely aimed at younger gamers (kids and teens) who just want to blow off steam without rules or win conditions. If you've got 5 minutes between homework assignments or you're killing time waiting for friends online, it's perfect. Casual players who enjoy chaotic physics experiments will love the freedom. But if you need structure, objectives, or a story? Look elsewhere—this is pure creative (or destructive) freeform play.
The Gameplay Vibe
It's oddly therapeutic in a dark-comedy way. You drop ragdolls into bizarre scenarios and watch the physics engine do its thing. The pixel art is super basic—flat textures, simple gradient lighting—but that's not the point. The animation is all about those floppy ragdoll joints bending in ridiculous ways. There's no music in my session, just ambient sound effects (clangs, explosions, grunts), which actually works because you're creating your own "show." It's the digital equivalent of smashing action figures together as a kid, except with explosives and zero cleanup.
Technical Check: Saves & Performance
The game saves your scenes automatically in the browser cache, so you can reload your creations as long as you don't nuke your browsing history. Performance is surprisingly smooth even on weaker hardware—the low-fi pixel art and 2D physics keep things lightweight. I didn't notice any lag even when I dumped 20+ objects on screen at once. Mobile controls are optimized with fat-finger-friendly buttons in the corners, though dragging tiny items on a phone can get fiddly.
Quick Verdict: Pros & Cons
If you want a no-stakes sandbox to kill time and experiment with absurd physics, this delivers.
- ✅ Pro: Instant gratification—no tutorials, no loading, just pure creative chaos from second one.
- ✅ Pro: Mod support keeps the content fresh; you're not stuck with just the base items.
- ❌ Con: Locked content and shop/ad icons scream mobile monetization—expect some grind or interruptions to access everything.
Controls
Responsive and intuitive once you get the hang of the double-click context menus. Desktop feels snappier, but mobile works fine for casual tinkering.
- Desktop: Mouse drag to spawn items, double-click to open menus, time controls in top UI.
- Mobile: Tap and drag for placement, double-tap for item options, pinch to zoom (probably).
Release Date & Developer
Developed by DUCKY LTD and released on January 1, 2023. It's clearly inspired by PC physics sandboxes, squeezed into a browser-friendly package with mobile monetization baked in.

