Please Your Grace
About Please Your Grace
Please Your Grace is a medieval throne-room judgment game developed by Golem Kin Games, where you rule as king and weigh the requests of petitioners who kneel before your throne each day — peasants, nobles, soldiers, merchants, clergy, criminals, and foreign visitors alike. Every decree you issue shifts six vital meters, and pushing any one too far in either direction ends your reign. The kingdom remembers what you did.
How to Play Please Your Grace
Hold court each day as a line of petitioners appears before the throne. Read each request, assess the realm's current state, then decide how to respond. Six meters — treasury, food, army, public trust, noble loyalty, and royal reputation — shift with every ruling. Many visitors return carrying secrets, grudges, and hidden motives that complicate future decisions. Drive any meter to 0 or 100 and your reign ends, though the chronicle records the full history of your rule.
FAQ
What are the six meters you must balance as king?
The six meters are treasury, food, army, public trust, noble loyalty, and royal reputation. Every decision made in court shifts one or more of them, and letting any meter hit 0 or 100 ends the reign.
Who are the petitioners that appear before the throne?
Petitioners include peasants, nobles, soldiers, merchants, clergy, criminals, and foreign visitors. Many return across multiple sessions with secrets, grudges, and hidden motives that influence later rulings.
What happens when a reign ends in Please Your Grace?
When any meter is pushed to 0 or 100, the reign concludes — but the chronicle records everything, preserving the full history of the decisions made during that rule.
Games You Might Like
If managing a kingdom's resources across shifting meters is your thing, King Dungeon channels those same resource-management instincts into mining, building, and territorial warfare. War Groups keeps the high-stakes decision pressure alive through faction-based sector-capture strategy where every choice reshapes the conflict. For players drawn to the survival tension of keeping all meters from collapsing, Dino Survival mirrors that constant balancing act across a build-collect-defend loop, while Dead Land: Survival demands the same divided attention across food, safety, and population in a post-apocalyptic setting. Browse the full range of survival games and strategy games for more throne-worthy challenges, or explore the AI games tag for decision-driven experiences beyond the medieval court.



