Ever watched those oddly satisfying food videos at 2 AM and thought "I could do that"? Well, here's your chance. Kalulu Tanghulu: ASMR Mukbang drops you into the shoes of an aspiring food streamer who needs to cook sweet treats, go live, and rack up viewers. It's like a chill blend of Papa's Games cooking mechanics mixed with virtual pet vibes—except your pet is a mukbang streamer named Kalulu who eats everything you make. The goal? Make tanghulu and boba tea, host relaxing ASMR streams, and customize your streaming setup to become internet famous.
Getting started is brain-dead easy, but you'll lose track of time perfecting your stream setup.
You start by making tanghulu—skewer fruits (strawberries, grapes, whatever's available), dip them in sugar syrup, and watch the candy coating harden with that satisfying crunch sound. Later you unlock boba tea, which has you mixing tea and dropping in tapioca pearls. The prep mini-games are point-and-click simple: drag items, tap buttons, watch animations. No skill required, just following the recipe steps. If you're lazy or want to speed things up, there's a shop where you can buy premade food instead.
Once you've got food ready, you hit the "Go Live" button and Kalulu starts eating on camera. This is where the ASMR part kicks in—you hear crunching, slurping, and chewing sounds while viewer counts climb and donations pop up on screen. Viewers sometimes make requests (like "eat more strawberries!"), and fulfilling them nets you bonus cash. The streams are passive—you just watch Kalulu do their thing while the numbers tick upward. It's weirdly hypnotic.
Between streams, you spend donations on cosmetics. New wallpapers, fancier desks, fresh outfits for Kalulu—all of it impacts how many viewers you attract next stream. The progression loop is straightforward: cook, stream, earn money, buy upgrades, repeat. There's no endgame I hit; it just keeps going as long as you want to optimize your viewer count and make your studio look Instagram-worthy.
This is for the ultimate casual crowd. If you loved those "satisfying video" compilations or spent time on cooking flash games as a kid, you'll vibe with this. Perfect for people who want something to click through while listening to music or a podcast—there's zero pressure, no losing, no frustration. Kids will love the cute art style and simple mechanics. It's basically a digital fidget toy dressed up as a streamer sim. Not for anyone seeking challenge, strategy, or anything remotely competitive.
This game is aggressively chill. The whole thing runs at the pace of watching bread rise. Soft pastel colors, bubbly UI, and those ASMR eating sounds create a cozy, almost sleepy atmosphere. The art style is cute without being obnoxious—think kawaii aesthetic but toned down. Visually it's simple, nothing fancy, but clean enough that it doesn't feel cheap. The sound design does heavy lifting here; the crunch of the sugar coating and the bubble tea slurps are genuinely satisfying. Music is light and repetitive, but not annoying since you're mostly here for the food sounds anyway. It's the gaming equivalent of a weighted blanket.
The game auto-saves your progress in browser storage, so your viewer count, unlocked items, and customizations stick around between sessions. Just don't nuke your browser cache or you'll lose everything. Performance-wise, this thing could run on a potato—it's not demanding at all. I had zero lag or stuttering even with multiple browser tabs open. Loads fast, runs smooth on both desktop and mobile. The touch controls work fine if you're playing on your phone during a commute.
A cozy time-waster that nails the "one more stream" loop, but don't expect depth.
Super responsive and intuitive. Everything's drag-and-drop or single-click—no complex inputs to memorize.
Developed by Sergey and released on January 6, 2026. It's a recent drop, so it still has that fresh indie charm without tons of bloat added yet.