It is a 3D arcade with, where the player has to escape rising water by jumping on platforms inside confined rooms. Each room is a unique level with routes running along the walls in a spiral path.
With each death or save point taken, the water level rises, increasing the tension and difficulty. The player will have to navigate quickly, calculate jumps and find a safe way up.
The game combines elements of a classic platformer. The environment is a stylised toy world with bright colours and fantasy scenery.
The project is designed for 10 levels with gradual complication, where each room becomes more and more treacherous. Levels are generated randomly on a spiral path along the walls, so each passage will be unique. The final goal is to get to the top and escape from the flooded world.