VIZAVI is the operating program of a link table, written at a Japanese institute for sessions with the other side. The table itself — a board of dice — is not connected, yet the program still starts, emulates the table, and waits for a subject. Subject file No.07 is listed as UNREGISTERED. Running on VIZAVI CORE 2.06, the program notes its previous start as H13.03.21 and reports the link device as NOT FOUND, placing the whole experience in emulation mode. After a session, something may come through; the program does not say what it is.
At its core, VIZAVI is a dice puzzle with keyboard and touch support, available in seven languages. The menu itself is a die, with six files on its faces: LEVELS, PROTOCOL, RECORDS, HOW TO PLAY, README, and SYSTEM.
A subject stands on a die and rolls it across the board. Rolling into an empty cell brings the die — and the subject — into that space, with a side face coming up on top. Stepping onto a die that is already adjacent is a simple step, not a roll. Opposite faces always sum to seven, so under a 1 lies a 6.
A combo forms when as many dice sit side by side as their top face shows in pips: two 2s, three 3s, up to six 6s. A finished combo leaves the board — sent. While it is leaving, the channel is open: roll one more die with the same face up to the departing combo and it leaves with it. A leaving die can be walked over; roll over it and the subject's die takes its place, and if the face matches, it joins the chain. A chain multiplies the score in PROTOCOL mode.
A 1 forms no combo on its own. Bring a 1 to a leaving combo, however, and every other 1 on the board leaves at the same time. If the die beneath the subject leaves, the subject lands on the floor. From the floor, dice are pushed: a pushed die slides one cell and does not turn.
For more board-clearing logic challenges, the full puzzle games collection covers everything from relaxed tile-matching to strict move-count puzzles. Arrow Puzzle shares VIZAVI's emphasis on clearing a grid within a counted number of moves, with daily challenges adding fresh layouts. Mahjong Lines rewards the same kind of pattern-matching thinking, connecting identical tiles to clear a board under clear path rules. Arrows puts precise sequencing at the center, asking players to launch arrows off a field without collisions — a tight logic exercise that echoes VIZAVI's combo-planning demands.
VIZAVI's three-dimensional dice board also fits naturally among 3D games, where spatial reasoning shapes every decision.