You wake up as a zombie, and your only goal is brains. Zombie Nubik throws you into a 25-level platformer that feels like a mix of classic Flash games and modern mobile puzzle challenges. Your job? Bite everyone, collect brains, and survive increasingly brutal traps. Think Fireboy and Watergirl meets a zombie apocalypse—simple to start, punishing to master.
Getting started is dead simple. Surviving all 25 levels? That's where the real challenge begins.
You control a zombie using WAD or arrow keys on PC, or the on-screen buttons on mobile. The jump feels slightly floaty—intentional physics that force you to time your leaps across slippery platforms and disappearing blocks. Press A or the down arrow to bite nearby humans and infect them.
Lone zombies are weak. Every human you bite joins your undead squad, and some levels require multiple zombies to trigger switches or distract enemies. The catch? Ghosts and skeletons patrol the maps, and if you're not careful, they'll end your run in seconds.
Each level's goal is simple: navigate the traps and collect the glowing brain icon. Early stages ease you in with basic jumps and single enemies. By level 10, you're dodging arrow traps mid-air while coordinating multiple zombies across split paths. Mess up? Hit the reset button and try again—no loading screens, just instant restarts.
This game targets casual players who want quick, focused challenges. If you loved mobile puzzle-platformers like Red Ball or Vex, this hits the same nerve. Perfect for short breaks—each level takes 10-30 seconds to clear (or multiple tries if you're rusty). The difficulty curve makes it accessible for kids but tricky enough to keep teens hooked.
The moment you start, the stripped-down aesthetic sets the tone. The minimalist pixel art isn't a limitation—it's a throwback to early 2000s Flash game golden era. No fancy particle effects or dynamic lighting, just pure, raw platforming. The focus stays locked on timing your jumps and reading enemy patterns. It's fast, punchy, and weirdly addictive once you hit the rhythm of bite-jump-dodge-repeat.
The game auto-saves your progress in the browser cache, so you can pick up right where you left off. Thanks to the optimized retro visuals, it runs buttery smooth even on older devices—no lag, no stutters. The level select grid shows your completed stages, and if you get stuck, there's an ad-supported skip button (though I recommend grinding out the challenge instead).
A solid pick for bite-sized zombie mayhem with a nostalgic edge.
Responsive and tight. The floaty jump physics take a minute to adjust to, but once you sync with the timing, it feels precise.
Developed by kbvpneofit and released on February 4, 2026, this browser-based platformer delivers no-nonsense zombie action straight to your screen.