Woodlock is a 3D spatial puzzle game. Turn off the lights. Literally. Every glowing button on a wooden cube must go dark. Sounds simple? Wait until connections snake across 5 faces at once.
The Goal: Turn off every glowing button. That's it. No timers. No enemies. Just you versus the cube. Clear all 50 handcrafted puzzles ranging from compact 2×2×2 cubes to brutal 5×5×5 brain-melters.
Tap a button. It toggles. Simple. BUT: every button connected by burned lines also toggles. Press one. Watch three flip. Connections cross faces. What you see on the front might trigger changes on the back. Drag to rotate the cube. Find the angle. Plan the chain reaction.
50 levels total. Each puzzle shows a minimum move count. Beat it? Earn 3 stars. Go over? Still solved, fewer stars. Grid sizes scale: start at 2×2×2, end at 5×5×5. No energy bars. No gates. Just raw logic progression.
Follow the burned lines. They reveal which buttons link together. Always rotate before tapping—connections can hide on opposite faces. Stuck? Use a Hint. It auto-plays the next optimal move. Hints are limited. Spend wisely. Fewer moves = higher score. Reset costs nothing. Experiment.
Perfect for puzzle fans who love Lights Out or mechanical brain teasers like The Room. Great for 1-3 minute mental breaks. Ages 10-60. Casual or hardcore—both fit here.
Woodlock was developed by sublevelgames. Released in March 2026.