We not survive
We not surviveSurvival
We not survive

About We not survive

We not survive drops you into a zombie-infested, post-apocalyptic world where you stand as the sole defender of your base. The game is a tower defense experience built around relentless waves of undead, demanding that you upgrade weapons and resources, unlock skills, and hold the line against increasingly intense assaults. Several scenes show a small beige building flying a red flag, set in a sandy clearing ringed by brown spike-like barriers. Small tan-colored humanoid figures with exposed skulls crawl across the brown terrain in multiple views. Bright green circular particles scatter across the ground near a humanoid character in a red hood in several scenes as well.

How to Play We not survive

The core loop revolves around protecting your base from waves of undead while managing weapons, resources, and skills. Upgrade your weapons and resources between engagements, and unlock skills to prepare for the battles ahead. The game lets you adjust the speed of zombie attacks to suit your preferred challenge level, and music and sounds can be toggled off at any time. icon brings up explanations for every action icon in the game.

Controls

  • Mouse: Control all in-game actions
  • Speed control: Adjust the pace of zombie attacks
  • Music/Sound toggle: Turn off music and sounds
  • ? button: View explanations for each action icon

Games You Might Like

If the wave-based defense of We not survive appeals to you, the broader survival games catalog on Playgama has plenty more to explore. Dream Reaper Defense shares the same tension of building up defenses and upgrading turrets before dangerous nightly attacks overwhelm you. Trap Craft blends portal defense against zombies with character-driven adventures and a crafting-style inventory system that fans of resource management will recognize.

For more games in the same vein, the strategy games section covers a wide range of tactical challenges, and the mouse games collection is a natural fit for anyone who enjoys precise point-and-click control schemes like the one We not survive uses.