If you've ever played Candy Crush, you already know this game. Swap colorful candies, make matches of three or more, and watch them explode in a shower of points. Your goal is to clear enough candies before you run out of moves, using power-ups and combos to crush through progressively trickier levels. It's a straightforward color-matching puzzle that rewards quick thinking and a bit of luck.
The basics are dead simple, but clearing later levels takes some planning.
You click or tap a candy, then drag it to swap with an adjacent piece. Line up three or more of the same color in a row or column, and they disappear. The candies above fall down to fill the gaps, sometimes triggering chain reactions. That's your bread and butter—keep swapping until you meet the level's candy quota.
Match four candies in a row to spawn a firecracker that clears a whole line. Match five or more, and you get a bomb that nukes a bigger area. These are lifesavers on harder levels where the grid has holes or obstacles blocking your moves. Use them strategically, or you'll burn through your move limit fast.
Each stage tells you how many candies to collect or how many points to score. You've got a set number of moves (or a timer) to hit the target. Run out before reaching the goal, and you restart. Clear it, and you move to the next puzzle. Some grids throw in blank spaces or cross-shaped holes to make things tougher.
This is pure casual territory. If you're waiting for an appointment, riding the bus, or just need to zone out for five minutes, it fits the bill. It's also kid-friendly—bright colors, no violence, zero reading required. Don't expect anything groundbreaking if you've played match-3 games before; this is comfort food, not a gourmet meal.
It's calm and methodical. There's no stress unless you're racing the clock on timed levels, but even then, it's not frantic. The visuals are flat and basic—simple 2D candy sprites on a cloudy background, with minimal effects when you make a match. No soundtrack stood out to me; it's mostly gentle pops and sparkles. Think of it as background entertainment, something you can play while half-watching TV or listening to music.
The game saves your level progress automatically using your browser's local storage. As long as you don't clear your cache or switch browsers, you'll pick up where you left off. Performance-wise, it's lightweight—I didn't notice any lag or stuttering, even on an older laptop. The graphics are so simple that pretty much any device from the last five years should handle it fine.
A no-frills match-3 puzzle that does the job without surprises.
Responsive enough, though nothing fancy. Swaps register quickly, and there's no weird delay.
Developed by Inlogic Software s.r.o. and released on September 9, 2025.