This is a hyper-casual hole game where you swallow everything in sight. Think Hole.io meets meme chaos. Start as a tiny vortex, grow into a walking trash compactor, and fight bosses with an army of swallowed units. It's instant, stupid fun.
The learning curve is nonexistent. You're eating things within 5 seconds of loading.
Responsive on both platforms, but clearly built for thumbs.
You spawn as a tiny hole on a flat grid map. Your job? Vacuum up everything before it escapes. Toilets, stickmen, random props—they all count. The trick is staying mobile. Static holes miss targets. Keep circling and you'll snowball fast.
Once you clear the level, you auto-transition to a boss fight. A pink elongated creature appears with a health bar. Your swallowed army attacks automatically. You don't control combat—just watch the numbers tick down. If your army's too small, the boss wins. Size matters here.
Post-fight, you collect gold bars and gem currency. Spend them on permanent stat upgrades like hole diameter, movement speed, or unit strength. There's also a gacha spin wheel for skins. Progress is fast early on, then slows to push ad-watched boosters.
Perfect for anyone killing 2-3 minutes between tasks. It's brainless stress relief wrapped in trending meme visuals. Kids will love the Banban-style creepy-cute bosses. Adults will tolerate it during commutes.
It feels like eating bubble wrap. No skill ceiling, no strategy depth—just the smooth satisfaction of watching objects disappear into the void. The boss fights add a tiny spike of tension, but they're over in 10 seconds. As a browser game, it's shockingly frictionless. No download, no login. Just tap and consume.
1. Saves: Uses browser cache for progress. Switching devices resets your upgrades unless you're logged into Playgama.
2. Performance: Runs at 60fps even on ancient hardware. Unity's flat lighting and basic geometry keep it stable. No lag spikes noticed.
A shameless clone that still delivers dopamine hits.
Skibidi Toilet: Attack Hole was developed by John Hany. Released in January 2026, it's designed to capitalize on viral Skibidi Toilet content and hyper-casual gaming mechanics.