Ever wanted to build your own platformer and watch chaos unfold? Nubik: Create Your Place is a sandbox level editor where you're both architect and spectator. Drop blocks, set spawn points, arm your Nubiks with pistols or throw them into spike traps—then hit "Play" and watch the madness. It's like a pocket-sized game jam where the only rule is: if it breaks, rebuild it.
Getting started is dead simple, but balancing a fair map takes trial and error.
You start with a blank canvas and a toolbar full of blocks. Click to place dirt, bricks, spikes, or gems. Drop spawn points for Red and Blue teams. Want a platformer? Stack blocks. Want a shooter? Add open space and scatter weapons. The physics engine handles the rest.
Hit the "Launch" button and your level comes alive. If you're playing solo, you control one Nubik while bots handle the rest. In co-op mode, grab a friend and compete for the highest score. Movement is WASD or arrow keys, and the down key shoots—simple enough that you'll master it in seconds, brutal enough that bad level design punishes you instantly.
After each round, click "Delete the Game" to collect currency based on how long you survived or how many gems you grabbed. Use it to unlock fresh skins and start over with a new idea. The loop is addictive: build, break, repeat.
If you spent hours in Super Mario Maker or love tinkering with Roblox Studio, this is your vibe. It's perfect for casual creators who want instant results without learning Unreal Engine, or couch co-op fans looking for a quick "beat my level" session. The lack of tutorials means you learn by experimenting—pure sandbox freedom.
This game nails the "scrappy prototype charm" aesthetic. The minimalist pixel-art keeps your focus locked on the mechanics—whether a platform is jumpable, if that spike placement is evil genius or just broken. There's zero fluff: no cutscenes, no hand-holding, just raw creation tools and instant feedback. The mismatched art styles (realistic guns next to blocky Nubiks) give it that authentic "one developer's passion project" energy.
Your creations save automatically in the browser cache, so you won't lose that perfect deathmatch arena when you close the tab. Performance is buttery smooth thanks to the stripped-down visuals—I tested it on a seven-year-old laptop and never saw a frame drop, even with four bots shooting simultaneously. The physics can get wonky if you stack too many blocks, but that's half the fun.
A playground for experimenters who value freedom over polish.
Responsive and snappy. The shooting mechanic is quirky (down-arrow fires?) but becomes second nature fast.
Developed by kbvpneofit and released on February 6, 2026. It's still in active development, so expect new block types and modes to drop regularly.