If you've ever watched a FNAF Let's Play and thought "I need more jumpscares in my life," congrats—you found it. Granny: Playroom of Fear drops you into a creepy indoor playground where you're hunted by a bat-wielding grandma and some chaotic wooden creature called Tung Tung Sahur. Your mission? Collect items, solve basic puzzles, and sprint your way to the exit before Granny's glowing eyes fill your screen. It's a first-person horror escape game built for quick scares and tense stealth moments.
Getting started is dead simple—surviving long enough to escape? That's the real test.
You wake up in a dark, twisted playroom with flickering lights and echoing tunnels. Use WASD to move around and explore every corner. The environment is tight and claustrophobic, so you'll be bumping into walls and furniture constantly. Hit Shift to sprint when things get dicey—and trust me, they will. Your flashlight is your best friend here, but it also gives away your position.
You need to find specific objects scattered around the playroom to unlock the exit. Press Space to grab items like smartphones, keys, or puzzle pieces. The catch? Granny and Tung Tung Sahur patrol the area. Make noise or stay in one spot too long, and you'll hear footsteps getting closer. When Granny shows up, you've got seconds to hide or run before she swings that bloody bat at your face. The AI isn't sophisticated—she moves in predictable patterns—but the tight corridors make escaping stressful.
Once you've gathered the right items, you'll need to figure out simple environmental puzzles—think "use key on door" or "place item on pedal." The puzzles won't tax your brain, but doing them while listening for Granny's creaking floorboards definitely ramps up the pressure. Find the exit, interact with it, and you're out. Get caught? Expect a loud jumpscare and a retry.
This one's made for younger teens and casual horror fans who watch scream-reaction videos on YouTube. If you're 10-16 and want a game that'll make you jump without being too complicated, this hits the mark. It's also perfect for streamers hunting easy content—the jumpscares are loud and visually punchy. Hardcore horror fans will find it way too basic, but if you just want a 15-minute adrenaline spike, go for it.
It feels like a budget tribute to the mobile Granny craze. The graphics are super rough—low-poly models, muddy textures, and lighting that's more "flashlight in a garage" than "atmospheric horror." Granny's face texture looks pasted on, and there are weird floating sprites in some areas that break immersion. The audio does most of the heavy lifting: creaking doors, sudden violin stings, and Granny's footsteps create genuine tension even when the visuals don't. It's not pretty, but it gets your heart rate up. The playroom setting is claustrophobic enough to keep you paranoid, even if the geometry is basic and repetitive.
The game uses browser cache to save your progress, so if you close the tab mid-game, you'll likely restart from the beginning. Don't clear your browser history if you're mid-escape. Performance-wise, it's lightweight—my older desktop handled it without stuttering. The visuals are so simple that even a potato PC should run it fine. No anti-aliasing or fancy effects means fast load times, which is honestly a relief for a browser game.
A straightforward horror escape that delivers cheap thrills without demanding much from you or your hardware.
Responsive enough for what you need, though the sprint feels a bit sluggish when you're panicking.
Developed by lucas christ and released on December 17, 2025. It's a recent addition to the browser horror scene.