You're locked in a haunted house for five nights. Granny's awake, she's learning, and she never stops hunting. Granny in Five Nights Redemption is a first-person stealth horror game that strips away the safety net—no weapons, no retries, just you, a flashlight, and a timer counting down to dawn. Think FNAF meets Outlast, but in a claustrophobic house where every creak gives you away.
The controls are simple, but survival isn't.
Desktop-only for now. Movement feels sluggish on purpose—you're not a soldier.
You wake up in a wood-paneled room with a Wardrobe, Cabinet, and locked Door. Explore slowly. Granny's somewhere in the house, but she hasn't learned your scent yet. Use E to open drawers, grab keys, and unlock exits. The distance tracker (bottom corner) shows how far you've walked—every meter increases the risk.
Granny stops being predictable. She'll camp near your last hiding spot or wait outside locked doors. Crouch with C to reduce noise. Drop useless objects with F to create distractions. The flashlight (Q) reveals her position through security camera feeds, but it drains fast. Manage it. You're searching for clues hidden in Bookshelves and Cabinets to unlock the final escape route.
All secrets converge. You'll need every key, every timed door lock, and a perfect route to survive until 6 AM. One mistake means starting the entire night over. The game doesn't autosave mid-session.
Hardcore horror fans who miss PS1-era survival games like Silent Hill. Sessions last 10-20 minutes per night, perfect for lunch breaks if you can handle the stress. If you rage quit easily or hate stealth games, skip this—Granny doesn't give participation trophies.
It's suffocating. The house creaks constantly. Granny's footsteps sound like yours until they don't. You'll spend 30 seconds frozen in a Wardrobe listening to her shuffle past. The flat lighting and muddy shadows (typical Unity Standard Pipeline) make corners feel deeper than they are. It's janky and indie, but that rawness works. No downloads needed—just load it in your browser and get hunted.
1. Saves: Progress saves between nights via browser cache. Lose your cookies, lose your run.
2. Performance: Runs smooth at 60fps on mid-range PCs. Low-poly assets keep the file size tiny, so no lag spikes during jump scares.
A brutal, barebones horror game that respects your time but not your nerves.
Granny in Five Nights Redemption was developed by lucas christ. Released in January 2026.