You know those oddly satisfying organization videos where people restock shelves? This is that, but as a puzzle game. Your mission is simple: drag items onto shelves and group three identical objects together to clear them. It's a straightforward match-three mechanic stripped down to its bones—no explosions, no timers, just you and a bunch of scattered grocery items that need sorting. Perfect for when your brain needs a task but doesn't want to work too hard.
The rules are dead simple to learn, but don't expect it to stay easy for long.
You click (or tap) any item and drag it to an open shelf slot. The goal is to get three identical items onto the same shelf row. Once you line up three matching objects, they disappear automatically. On desktop, it's all mouse-based; on mobile, you just tap and swipe. The controls are responsive enough that you won't blame the game when you mess up—only your own poor planning.
Here's where it gets tricky: you only have a handful of shelves, and each one holds a limited number of items. If you carelessly throw items onto shelves without a strategy, you'll end up blocking yourself. You might have two tomatoes on one shelf and the third buried under a pile of bottles somewhere else. The challenge isn't speed—it's spatial reasoning. You need to think two or three moves ahead, especially in the later levels where the grid is packed tight.
Each level is complete when every single item is matched and removed. Early stages give you breathing room with lots of empty slots, but by mid-game, you're dealing with diamond-shaped grids and overlapping items that force you to carefully sequence your moves. There's no scoring system or star rating—just beat the level and move on to the next batch of items.
This is tailor-made for casual players who want a chill puzzle game without pressure. If you're the type who finds cleaning your closet strangely satisfying, you'll probably vibe with this. It's perfect for short sessions—five minutes waiting for coffee, ten minutes before bed. Kids can handle it easily since there's no violence or complex mechanics, and older players will appreciate that it doesn't demand twitch reflexes. Just don't expect deep strategy or replayability; once you beat a level, there's no reason to go back.
The whole experience is deliberately low-energy. There's no music to speak of—just soft sound effects when items snap into place or disappear. The visuals are basic flat 2D graphics with a generic denim texture in the background, almost like someone designed it in PowerPoint with slightly fancier assets. It's not ugly, just... safe. Corporate. The kind of art style you'd see in a mobile ad for a cleaning app. That said, it works for what it is. The game doesn't try to hype you up or stress you out—it just sits there, waiting for you to sort stuff. It's meditative in the way folding laundry is meditative: boring to describe, oddly relaxing to do.
Your progress saves automatically in your browser's local storage, so you can close the tab and come back later without losing anything. Just don't clear your browser cache, or you'll start over from scratch. Performance-wise, this game is light as a feather. It runs smoothly even on older hardware—I tested it on a basic laptop with no dedicated graphics card and didn't see a single stutter. Mobile performance is equally solid; no battery drain or overheating issues.
A decent time-killer if you're into low-pressure puzzles, but it won't blow your mind.
Simple drag-and-drop that works reliably on both platforms.
Developed by Sergey Tikhonov and released on October 14, 2024. It's a straightforward solo project with no pretense of being anything more than a casual browser puzzle game.