If you've ever killed time with Candy Crush on the bus, you already know what you're getting into here. Diamant: Match 3 Sky Story is a classic gem-swapping puzzle game where you match three (or more) colorful jewels to clear objectives and build up your own floating island city in the clouds. It's straightforward fantasy puzzle action with a city-building twist—think Bejeweled meets a casual town builder. Match gems, earn resources, unlock buildings, and slowly expand your sky haven one level at a time.
Getting started is dead simple—mastering the later levels where everything's locked in ice? That's another story.
You swap adjacent gems to line up three or more of the same color. They vanish with a satisfying sparkle, and you rack up points. Each level has specific goals—hit a target score, clear frozen tiles, collect certain gems, or smash through obstacles. You're on a move limit most of the time, so every swap counts. Desktop players click and drag; mobile players just tap and swipe.
The game loves throwing curveballs at you. Stone blocks won't move until you match gems next to them. Bees buzz around and block your combos. Spiders hang out in webs that need multiple hits to clear. Rivers flow across the board and mess with your gem placements. As you progress, levels layer multiple obstacles on top of each other, and you'll need to think two or three moves ahead—or just get lucky with a power-up cascade.
When you match four or more gems, you create special power-up tiles that clear entire rows, columns, or chunks of the board. Combo these together and the whole screen explodes in a shower of points and hearts. After beating levels, you earn artifacts and blueprints to upgrade your floating city. You place buildings, unlock new areas, and level up your golem helpers so their abilities hit harder. It's a nice carrot-on-a-stick between puzzle sessions.
This is casual heaven. If you're looking for a low-stress puzzle game to play during lunch breaks or while half-watching TV, Diamant fits the bill perfectly. It's approachable enough for kids—no violence, just cute gems and fantasy creatures—and satisfying enough for adults who want that dopamine hit of watching combos pop off. Not a game for hardcore strategists or speedrunners, though. The pace is chill, and there's zero twitch reflex required.
It's meditative with occasional spikes of "come on, just ONE more move!" frustration. The visuals are standard mobile puzzle fare—bright, colorful gems with glow effects and particle bursts when you make a match. Nothing groundbreaking, but it gets the job done. The backgrounds are simple sand and wood textures with blurred edges to fit different screen sizes. Audio-wise, expect gentle fantasy music and satisfying "pop" sound effects. It won't blow your mind, but it won't annoy you either. Honestly, it's the kind of game you play with a podcast on in the background.
The game saves your progress automatically in your browser's local storage, so you can close the tab and pick up right where you left off—just don't go nuclear on your browser cache or you'll lose everything. Performance is smooth even on older hardware; the 2D graphics and simple effects mean it'll run fine on a budget laptop or aging smartphone. I didn't notice any lag or stuttering during match cascades, which is always a good sign for browser games.
A solid casual puzzler that doesn't reinvent the wheel but rolls along smoothly.
Responsive and intuitive—exactly what you'd expect from a polished match-3 game.
Developed by Sateda Games and released on August 25, 2025. It's a fresh entry in the crowded match-3 space, though it plays by all the established genre rules.