Tycoon meets track-building chaos. Build a Rollercoaster: Simulator throws you into a loop of construction, rides, and cash grabs. Place tracks. Ride them. Earn dollars. Unlock rare pieces. Expand your park. Simple? Yes. Addictive? Absolutely.
The Goal: Build the longest, wildest roller coaster empire. Start with basic tracks. Earn in-game currency by riding your creations. Reinvest everything into rare segments, upgrades, and land expansion. Your mission? Turn a starter plot into a sprawling tycoon kingdom.
Enter building mode. Select a track type—Turn 90, Bumper, or Direct. Green bounding box shows where it'll snap. Press R to rotate. Click to place. Chain segments together. No limits. Just geometry and ambition. The placement system is dead simple: ghost preview, rotation lock, confirm.
Hop in the minecart. Traverse your track. Watch dollar particles rain down. Every loop generates cash. Longer tracks = bigger payouts. The notification banner shows earnings—110$ per run is standard early game. Grind the loop. Stack currency. This is the core rhythm.
Hit the shop button. Spend Soft Currency (Dollars) on new track types. Rare pieces unlock as you progress. Need more space? Expand the plot for $50,000 or 25 Gems (Hard Currency). Upgrade your earnings multiplier via the sidebar menu. Prioritize income boosts first. Then go wild with exotic tracks.
Focus on loops. Circular tracks maximize ride time per dollar spent. Ignore aesthetic builds early—efficiency wins. Buy the cheapest expansion first. Use Gems only for premium track bundles. Check the Shops category for special deals. Daily rewards? Claim them. Free currency accelerates everything.
Perfect for tycoon addicts and casual builders. Great for 5-minute loops or hour-long grinds. Mobile-optimized UI means tap-and-play anywhere. Kids love the simplicity. Adults love the dopamine hit of incremental progress.
Build a Rollercoaster: Simulator was developed by soulghai0@gmail.com. Released in January 2026.