{"id":1553,"date":"2025-02-05T03:56:47","date_gmt":"2025-02-05T03:56:47","guid":{"rendered":"https:\/\/playgama.com\/blog\/uncategorized\/how-do-i-implement-a-feature-to-exit-fullscreen-mode-in-my-pc-game-using-a-keyboard-shortcut\/"},"modified":"2025-02-05T03:56:47","modified_gmt":"2025-02-05T03:56:47","slug":"how-do-i-implement-a-feature-to-exit-fullscreen-mode-in-my-pc-game-using-a-keyboard-shortcut","status":"publish","type":"post","link":"https:\/\/playgama.com\/blog\/unity\/how-do-i-implement-a-feature-to-exit-fullscreen-mode-in-my-pc-game-using-a-keyboard-shortcut\/","title":{"rendered":"How do I implement a feature to exit fullscreen mode in my PC game using a keyboard shortcut?"},"content":{"rendered":"<h2>Implementing a Feature to Exit Fullscreen Mode Using a Keyboard Shortcut in Unity<\/h2>\n<h3>Setting Up Input Management<\/h3>\n<p>To handle keyboard shortcuts for exiting fullscreen mode in Unity, you\u2019ll need to configure the input settings and use scripting to control the fullscreen state. Unity\u2019s Input System package or the older Input Manager can be utilized for this task.<\/p>\n<h3>Configuring Input Action<\/h3>\n<p>If you\u2019re using the new Input System package:<\/p><div style=\"clear: both; margin: 20px 0;\"><h4 style=\"color: #4D54FBCE; margin-bottom: 10px;\">Play free games on Playgama.com<\/h4><div id=\"widget-playgama\" style=\"height: 237px;\"><\/div><\/div>\n<ol>\n<li>Install the Input System package from the Unity Package Manager.<\/li>\n<li>Create a new \u2018Input Actions\u2019 asset and define an action map, for example, \u2018General\u2019.<\/li>\n<li>Add an action labeled \u2018ExitFullscreen\u2019 and assign the desired keyboard shortcut, such as <code>Escape<\/code>.<\/li>\n<li>Generate C# class for the Input Action asset for easy use in scripts.<\/li>\n<\/ol>\n<p>If using the legacy Input Manager:<\/p>\n<ol>\n<li>Go to <strong>Edit &gt; Project Settings &gt; Input Manager<\/strong>.<\/li>\n<li>Add a new axis and name it \u2018ExitFullscreen\u2019.<\/li>\n<li>Set the <code>Positive Button<\/code> to <code>escape<\/code>.<\/li>\n<\/ol>\n<h3>Scripting Fullscreen Toggle<\/h3>\n<p>Create a script to detect when the input is activated and switch the fullscreen mode:<\/p>\n<pre><code>using UnityEngine;\n\npublic class FullscreenToggle : MonoBehaviour\n{\n    private void Update()\n    {\n        if (IsExitFullscreenPressed())\n        {\n            ToggleFullscreen();\n        }\n    }\n\n    private bool IsExitFullscreenPressed()\n    {\n#if USING_INPUT_SYSTEM\n        return InputManager.inputActions.General.ExitFullscreen.triggered;\n#else\n        return Input.GetButtonDown(\"ExitFullscreen\");\n#endif\n    }\n\n    private void ToggleFullscreen()\n    {\n        Screen.fullScreen = !Screen.fullScreen;\n    }\n}<\/code><\/pre>\n<p>Attach this script to a GameObject in your scene to monitor the input events and change the fullscreen state accordingly.<\/p>\n<h3>Considerations<\/h3>\n<ul>\n<li><strong>User Feedback:<\/strong> Consider displaying a message or indicator when toggling fullscreen to inform the user of the change.<\/li>\n<li><strong>Platform-Specific Concerns:<\/strong> Fullscreen behavior can vary between operating systems; test your implementation across target platforms.<\/li>\n<\/ul>\n<h3>Testing and Debugging<\/h3>\n<p>Ensure thorough testing in both editor and standalone builds to confirm input functionality and correct screen state transitions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Implementing a Feature to Exit Fullscreen Mode Using a Keyboard Shortcut in Unity Setting Up Input Management To handle keyboard shortcuts for exiting fullscreen mode in Unity, you\u2019ll need to configure the input settings and use scripting to control the fullscreen state. Unity\u2019s Input System package or the older Input [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_yoast_wpseo_title":"","_yoast_wpseo_metadesc":"","om_disable_all_campaigns":false,"footnotes":""},"categories":[10],"tags":[11,776],"class_list":["post-1553","post","type-post","status-publish","format-standard","hentry","category-unity","tag-unity","tag-user-input"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.2 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How do I implement a feature to exit fullscreen mode in my PC game using a keyboard shortcut? - Playgama Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/playgama.com\/blog\/unity\/how-do-i-implement-a-feature-to-exit-fullscreen-mode-in-my-pc-game-using-a-keyboard-shortcut\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How do I implement a feature to exit fullscreen mode in my PC game using a keyboard shortcut? - Playgama Blog\" \/>\n<meta property=\"og:description\" content=\"Implementing a Feature to Exit Fullscreen Mode Using a Keyboard Shortcut in Unity Setting Up Input Management To handle keyboard shortcuts for exiting fullscreen mode in Unity, you\u2019ll need to configure the input settings and use scripting to control the fullscreen state. 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