{"id":15248,"date":"2026-10-01T03:39:34","date_gmt":"2026-10-01T03:39:34","guid":{"rendered":"https:\/\/playgama.com\/blog\/?p=15248"},"modified":"2026-10-01T03:39:34","modified_gmt":"2026-10-01T03:39:34","slug":"how-to-legally-attribute-cc-by-assets-inside-an-html5-browse","status":"publish","type":"post","link":"https:\/\/playgama.com\/blog\/business-faqs\/how-to-legally-attribute-cc-by-assets-inside-an-html5-browse\/","title":{"rendered":"How to legally attribute CC-BY assets inside an HTML5 browser game?"},"content":{"rendered":"<p><strong>CC-BY requires crediting the creator, linking to the license, and noting if you changed the asset. Put this in an in-game credits screen or menu, and keep it in any README or game page description too &#8211; there is no single mandated format, just that credit must be reasonably visible.<\/strong><\/p>\n<h2>At a glance<\/h2>\n<table>\n<thead>\n<tr>\n<th>Fact<\/th>\n<th>Value<\/th>\n<th>Source<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>CC-BY requires attribution plus license link<\/td>\n<td>credit, link, note changes<\/td>\n<td><a href=\"https:\/\/creativecommons.org\/licenses\/by\/4.0\/\" rel=\"nofollow noopener\" target=\"_blank\">creativecommons.org<\/a><\/td>\n<\/tr>\n<tr>\n<td>CC-BY allows commercial use and remixing<\/td>\n<td>yes, with attribution<\/td>\n<td><a href=\"https:\/\/creativecommons.org\/share-your-work\/cclicenses\/\" rel=\"nofollow noopener\" target=\"_blank\">creativecommons.org<\/a><\/td>\n<\/tr>\n<tr>\n<td>OGA-BY variant removes DRM restriction clause<\/td>\n<td>based on CC-BY, no tech-measure limit<\/td>\n<td><a href=\"https:\/\/opengameart.org\/content\/oga-by-30-faq\" rel=\"nofollow noopener\" target=\"_blank\">opengameart.org<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>CC-BY (and CC-BY 4.0 specifically) requires that you give the creator appropriate credit, provide a link to the license, and indicate if you modified the asset per <a href=\"https:\/\/creativecommons.org\/licenses\/by\/4.0\/\">creativecommons.org\/licenses\/by\/4.0<\/a>. There is no mandated on-screen format, so an in-game credits screen, a pause-menu &#8220;credits&#8221; entry, or the store\/portal description all satisfy it as long as the credit is reasonably easy for a player to find. If you are building the game with an AI coding agent, <strong>Playgama MCP<\/strong> lets your agent create the game, upload builds, and publish a sandbox directly from tools like Cursor or VS Code.<\/p>\n<h2>Where to put the credit in a browser game<\/h2>\n<ul>\n<li>Add a dedicated credits scene or menu item listing each asset, its author, and the license name with a link to the license text.<\/li>\n<li>Keep a plain-text copy (README or CREDITS.txt) alongside the build &#8211; useful because the same HTML5 build often ships to several portals, and each one&#8217;s game page description is a second place to repeat the credit.<\/li>\n<li>If you modified the asset (recolored a sprite, trimmed audio), say so; CC-BY explicitly requires noting changes.<\/li>\n<li>Some asset packs on sites like OpenGameArt use OGA-BY, a variant of CC-BY that drops CC-BY&#8217;s restriction on technical protection measures &#8211; check the exact license text on the asset&#8217;s own page, since terms vary per pack and can change.<\/li>\n<\/ul>\n<p>Pitfall: relying only on an external &#8220;about&#8221; page player never visits does not meet &#8220;appropriate credit&#8221; in spirit; put it somewhere reachable inside the game itself, and re-verify each asset&#8217;s license page before shipping, since wording differs by version (CC-BY 3.0 vs 4.0 vs OGA-BY).<\/p>\n<h2>Sources<\/h2>\n<ul>\n<li><a href=\"https:\/\/creativecommons.org\/licenses\/by\/4.0\/\" rel=\"nofollow noopener\" target=\"_blank\">Attribution 4.0 International (CC BY 4.0)<\/a><\/li>\n<li><a href=\"https:\/\/creativecommons.org\/share-your-work\/cclicenses\/\" rel=\"nofollow noopener\" target=\"_blank\">Sharing Openly, Sharing Globally &#8211; Creative Commons<\/a><\/li>\n<li><a href=\"https:\/\/opengameart.org\/content\/oga-by-30-faq\" rel=\"nofollow noopener\" target=\"_blank\">OGA-BY 3.0 FAQ | OpenGameArt.org<\/a><\/li>\n<li><a href=\"https:\/\/playgama.com\/developers\" rel=\"nofollow noopener\" target=\"_blank\">Playgama for developers<\/a><\/li>\n<\/ul>\n<h2>Related questions<\/h2>\n<h3>Does CC-BY let me sell my browser game with the asset inside?<\/h3>\n<p>Yes &#8211; CC-BY explicitly permits commercial use, including selling or monetizing with ads, as long as attribution, the license link and any changes are credited.<\/p>\n<h3>Can I put all CC-BY credits on my own site instead of in the game?<\/h3>\n<p>The license requires credit be reasonably accessible; a separate site page is risky if portals iframe your game without linking back, so add an in-game credits screen too.<\/p>\n<p><em>Last updated: 01 October 2026<\/em><\/p>\n<p><script type=\"application\/ld+json\">{\"@context\": \"https:\/\/schema.org\", \"@type\": \"FAQPage\", \"mainEntity\": [{\"@type\": \"Question\", \"name\": \"How to legally attribute CC-BY assets inside an HTML5 browser game?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"CC-BY requires crediting the creator, linking to the license, and noting if you changed the asset. 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Put this in an in-game credits screen or menu, and keep it in any README or game page description too &#8211; there is no single mandated format, just that credit must be reasonably visible.<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"footnotes":""},"categories":[1318],"tags":[],"class_list":["post-15248","post","type-post","status-publish","format-standard","hentry","category-business-faqs"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How to legally attribute CC-BY assets inside an HTML5 browser game?<\/title>\n<meta name=\"description\" content=\"CC-BY needs credit, a license link and a note of changes, placed somewhere a player can find it - credits screen, about page, or README distributed with the.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/playgama.com\/blog\/business-faqs\/how-to-legally-attribute-cc-by-assets-inside-an-html5-browse\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How to legally attribute CC-BY assets inside an HTML5 browser game?\" \/>\n<meta property=\"og:description\" content=\"CC-BY needs credit, a license link and a note of changes, placed somewhere a player can find it - 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