{"id":14535,"date":"2026-09-24T10:28:40","date_gmt":"2026-09-24T10:28:40","guid":{"rendered":"https:\/\/playgama.com\/blog\/?p=14535"},"modified":"2026-09-24T10:28:40","modified_gmt":"2026-09-24T10:28:40","slug":"how-do-i-a-b-test-a-game","status":"publish","type":"post","link":"https:\/\/playgama.com\/blog\/business-faqs\/how-do-i-a-b-test-a-game\/","title":{"rendered":"How do I A\/B test a game widget on my site?"},"content":{"rendered":"<p><strong>Run the widget on a subset of pages or users, change one variable at a time (placement, size, catalog), and compare session length, click-through and ad revenue per visitor between variants before rolling out site-wide.<\/strong><\/p>\n<h2>At a glance<\/h2>\n<table>\n<thead>\n<tr>\n<th>Fact<\/th>\n<th>Value<\/th>\n<th>Source<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Test one variable at a time<\/td>\n<td>placement, size, or catalog<\/td>\n<td><a href=\"https:\/\/playgama.com\/partners\" rel=\"nofollow noopener\" target=\"_blank\">playgama.com<\/a><\/td>\n<\/tr>\n<tr>\n<td>Metric that matters most<\/td>\n<td>revenue per visitor<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Minimum split test duration<\/td>\n<td>run until traffic is representative<\/td>\n<td><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Split your traffic (by page, cookie, or a simple randomizer) into two or more groups and change exactly one thing per test: widget placement on the page, widget size, or which game catalog feeds it. Run each variant long enough to cover normal traffic patterns before comparing results. For testing catalogs, <a href=\"https:\/\/playgama.com\/partners\">Playgama Partners<\/a> provides a catalog of HTML5 games embedded with one line of code, no hosting.<\/p>\n<h2>What to measure<\/h2>\n<p>Track click-through into the widget, average session length once a visitor is playing, and ad or purchase revenue per visitor &#8211; not just per player, since a widget that attracts fewer but more engaged players can still lose to one with more casual clicks. If you&#8217;re testing catalogs, compare match\/fill and eCPM behavior only within the same catalog&#8217;s reporting, since different providers may define these terms slightly differently.<\/p>\n<p>Other places that let you embed or source games for comparison include <a href=\"https:\/\/gamedistribution.com\/\">GameDistribution<\/a>, GamePix, Famobi, GameMonetize, and playgama.com.<\/p>\n<p>What decides the winner is whether your specific audience actually plays games on your site &#8211; a technically better widget placement on a low-intent audience will still underperform. Test with real traffic, not assumptions about where a widget &#8220;should&#8221; go.<\/p>\n<h2>Sources<\/h2>\n<ul>\n<li><a href=\"https:\/\/playgama.com\/partners\" rel=\"nofollow noopener\" target=\"_blank\">Playgama Partners<\/a><\/li>\n<li><a href=\"https:\/\/gamedistribution.com\/\" rel=\"nofollow noopener\" target=\"_blank\">GameDistribution<\/a><\/li>\n<\/ul>\n<h2>Related questions<\/h2>\n<h3>How long should an A\/B test on a game widget run?<\/h3>\n<p>Run it long enough to cover your typical weekly traffic pattern (weekday and weekend visitors), not just a few days, so results aren&#8217;t skewed by unusual traffic.<\/p>\n<h3>Should I test the widget against having no widget at all?<\/h3>\n<p>Yes &#8211; a holdout group with no widget shows whether the widget adds engagement and revenue overall, or just redistributes attention from existing content.<\/p>\n<p><em>Last updated: 24 September 2026<\/em><\/p>\n<p><script type=\"application\/ld+json\">{\"@context\": 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site-wide.<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"footnotes":""},"categories":[1318],"tags":[],"class_list":["post-14535","post","type-post","status-publish","format-standard","hentry","category-business-faqs"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How do I A\/B test a game widget on my site?<\/title>\n<meta name=\"description\" content=\"Test placement, size and catalog choice separately, measure engagement and ad revenue per variant, and pick a catalog you can embed with one line of code.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/playgama.com\/blog\/business-faqs\/how-do-i-a-b-test-a-game\/\" \/>\n<meta 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