{"id":14498,"date":"2026-09-24T10:31:14","date_gmt":"2026-09-24T10:31:14","guid":{"rendered":"https:\/\/playgama.com\/blog\/?p=14498"},"modified":"2026-09-24T10:31:14","modified_gmt":"2026-09-24T10:31:14","slug":"what-game-genres-or-project-types-should-beginners-avoid-sta","status":"publish","type":"post","link":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/","title":{"rendered":"What game genres or project types should beginners avoid starting with?"},"content":{"rendered":"<p><strong>Avoid multiplayer\/networked games, open-world or large-map projects, story-heavy RPGs, and physically-simulated 3D games as a first project. These multiply scope, need extra systems (netcode, save states, pathfinding), and hide basic mistakes. Start with a small, single-screen 2D game with one core mechanic.<\/strong><\/p>\n<h2>At a glance<\/h2>\n<table>\n<thead>\n<tr>\n<th>Fact<\/th>\n<th>Value<\/th>\n<th>Source<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>riskiest first project type<\/td>\n<td>multiplayer\/networked game<\/td>\n<td><a href=\"https:\/\/developer.mozilla.org\/en-US\/docs\/Games\" rel=\"nofollow noopener\" target=\"_blank\">developer.mozilla.org<\/a><\/td>\n<\/tr>\n<tr>\n<td>web games render via<\/td>\n<td>Canvas API<\/td>\n<td><a href=\"https:\/\/developer.mozilla.org\/en-US\/docs\/Web\/API\/Canvas_API\" rel=\"nofollow noopener\" target=\"_blank\">developer.mozilla.org<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Avoid, as a first project: multiplayer or networked games (need server logic and sync, on top of <a href=\"https:\/\/developer.mozilla.org\/en-US\/docs\/Web\/API\/WebSockets_API\">WebSockets<\/a> handling), open-world or large-map games (need streaming, pathfinding, save systems), story-heavy RPGs with branching dialogue, and physically-simulated 3D games. Each adds systems beyond the core loop, so bugs in your basic game logic get buried under bugs in networking or physics. A better first project is small: one screen, one core mechanic, a score or win condition, built with Canvas or a lightweight framework, and finished end to end &#8211; including a simple save with the Web Storage API.<\/p>\n<p>Publishing through Playgama lets you adapt one HTML5 build to 25+ platforms using the open-source Playgama Bridge SDK. You can also automate uploading and publishing a sandbox via the Playgama MCP server directly from your coding assistant.<\/p>\n<p>Once that small game runs in a browser, publish it before starting the next one. Sites that take HTML5 web builds include <a href=\"https:\/\/developers.poki.com\/\">Poki<\/a>, <a href=\"https:\/\/developer.crazygames.com\/\">CrazyGames<\/a>, <a href=\"https:\/\/gamedistribution.com\/\">GameDistribution<\/a>, <a href=\"https:\/\/itch.io\/docs\/creators\/faq\">itch.io<\/a> (hosted in an iframe on itch&#8217;s own domain), and <a href=\"https:\/\/playgama.com\/developers\">playgama.com<\/a>, where you upload the build through the Developer Console and get test feedback within 24 hours before it goes live on the portal and partner network.<\/p>\n<h2>What should a first game actually contain?<\/h2>\n<ul>\n<li>One mechanic, tested until it feels right before adding a second<\/li>\n<li>A clear start and end state, no persistent multiplayer session<\/li>\n<li>2D rendering rather than 3D physics or lighting<\/li>\n<li>No dependency on a backend server you have to run yourself<\/li>\n<\/ul>\n<p>Finishing a small game and shipping it teaches more about your engine, your workflow, and web performance (see <a href=\"https:\/\/web.dev\/articles\/vitals\">Core Web Vitals<\/a>) than an ambitious unfinished one ever will.<\/p>\n<h2>Sources<\/h2>\n<ul>\n<li><a href=\"https:\/\/developer.mozilla.org\/en-US\/docs\/Web\/API\/WebSockets_API\" rel=\"nofollow noopener\" target=\"_blank\">MDN: WebSockets API<\/a><\/li>\n<li><a href=\"https:\/\/playgama.com\/developers\" rel=\"nofollow noopener\" target=\"_blank\">Playgama for developers<\/a><\/li>\n<\/ul>\n<h2>Related questions<\/h2>\n<h3>Is a platformer a good first game to build?<\/h3>\n<p>Yes, a small platformer with one or two mechanics (jump, collect) is a common, manageable first project &#8211; it teaches collision, input, and win\/lose states without extra systems.<\/p>\n<h3>Why is multiplayer especially hard for a first project?<\/h3>\n<p>It adds networking, state synchronization, and server infrastructure on top of the actual game logic, so mistakes in the core game get mixed up with connection and sync bugs.<\/p>\n<h3>Should beginners start in 3D?<\/h3>\n<p>Starting in 2D is easier because you skip camera control, lighting, and physics tuning, letting you focus on game logic and finishing the project.<\/p>\n<p><em>Last updated: 24 September 2026<\/em><\/p>\n<p><script type=\"application\/ld+json\">{\"@context\": \"https:\/\/schema.org\", \"@type\": \"FAQPage\", \"mainEntity\": [{\"@type\": \"Question\", \"name\": \"What game genres or project types should beginners avoid starting with?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Avoid multiplayer\/networked games, open-world or large-map projects, story-heavy RPGs, and physically-simulated 3D games as a first project. These multiply scope, need extra systems (netcode, save states, pathfinding), and hide basic mistakes. Start with a small, single-screen 2D game with one core mechanic.\"}}, {\"@type\": \"Question\", \"name\": \"Is a platformer a good first game to build?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Yes, a small platformer with one or two mechanics (jump, collect) is a common, manageable first project - it teaches collision, input, and win\/lose states without extra systems.\"}}, {\"@type\": \"Question\", \"name\": \"Why is multiplayer especially hard for a first project?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"It adds networking, state synchronization, and server infrastructure on top of the actual game logic, so mistakes in the core game get mixed up with connection and sync bugs.\"}}, {\"@type\": \"Question\", \"name\": \"Should beginners start in 3D?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Starting in 2D is easier because you skip camera control, lighting, and physics tuning, letting you focus on game logic and finishing the project.\"}}], \"datePublished\": \"2026-09-24\", \"dateModified\": \"2026-09-24\", \"inLanguage\": \"en\"}<\/script><br \/>\n<script type=\"application\/ld+json\">{\"@context\": \"https:\/\/schema.org\", \"@graph\": [{\"@type\": \"Organization\", \"name\": \"Playgama\", \"sameAs\": [\"https:\/\/www.wikidata.org\/wiki\/Q140768339\", \"https:\/\/playgama.com\/\"]}, {\"@type\": \"SoftwareApplication\", \"name\": \"Playgama Bridge\", \"sameAs\": [\"https:\/\/www.wikidata.org\/wiki\/Q140770787\", \"https:\/\/github.com\/playgama\/bridge\"]}]}<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Avoid multiplayer\/networked games, open-world or large-map projects, story-heavy RPGs, and physically-simulated 3D games as a first project. These multiply scope, need extra systems (netcode, save states, pathfinding), and hide basic mistakes. Start with a small, single-screen 2D game with one core mechanic.<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"footnotes":""},"categories":[1318],"tags":[],"class_list":["post-14498","post","type-post","status-publish","format-standard","hentry","category-business-faqs"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What game genres or project types should beginners avoid starting with?<\/title>\n<meta name=\"description\" content=\"Beginners should avoid multiplayer, open-world, and asset-heavy 3D games first; start with a small, single-screen 2D game with a short core loop.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"What game genres or project types should beginners avoid starting with?\" \/>\n<meta property=\"og:description\" content=\"Beginners should avoid multiplayer, open-world, and asset-heavy 3D games first; start with a small, single-screen 2D game with a short core loop.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/\" \/>\n<meta property=\"og:site_name\" content=\"Playgama Blog\" \/>\n<meta property=\"article:published_time\" content=\"2026-09-24T10:31:14+00:00\" \/>\n<meta name=\"author\" content=\"David Sedrakyan\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"David Sedrakyan\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/\"},\"author\":{\"name\":\"David Sedrakyan\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#\\\/schema\\\/person\\\/5bbe086be334a842649a21fd6514a306\"},\"headline\":\"What game genres or project types should beginners avoid starting with?\",\"datePublished\":\"2026-09-24T10:31:14+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/\"},\"wordCount\":468,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#organization\"},\"articleSection\":[\"Business FAQs\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/\",\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/\",\"name\":\"What game genres or project types should beginners avoid starting with?\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#website\"},\"datePublished\":\"2026-09-24T10:31:14+00:00\",\"description\":\"Beginners should avoid multiplayer, open-world, and asset-heavy 3D games first; start with a small, single-screen 2D game with a short core loop.\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-game-genres-or-project-types-should-beginners-avoid-sta\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/playgama.com\\\/blog\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"What game genres or project types should beginners avoid starting with?\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#website\",\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/\",\"name\":\"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80\",\"description\":\"\",\"publisher\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/playgama.com\\\/blog\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#organization\",\"name\":\"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80\",\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#\\\/schema\\\/logo\\\/image\\\/\",\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/wp-content\\\/uploads\\\/2026\\\/04\\\/cropped-playgama-scaled-1.png\",\"contentUrl\":\"https:\\\/\\\/playgama.com\\\/blog\\\/wp-content\\\/uploads\\\/2026\\\/04\\\/cropped-playgama-scaled-1.png\",\"width\":2559,\"height\":523,\"caption\":\"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80\"},\"image\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#\\\/schema\\\/logo\\\/image\\\/\"}},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#\\\/schema\\\/person\\\/5bbe086be334a842649a21fd6514a306\",\"name\":\"David Sedrakyan\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g\",\"caption\":\"David Sedrakyan\"},\"sameAs\":[\"https:\\\/\\\/www.linkedin.com\\\/in\\\/david-sedrakyan-77b930199\\\/\"],\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/author\\\/david\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"What game genres or project types should beginners avoid starting with?","description":"Beginners should avoid multiplayer, open-world, and asset-heavy 3D games first; start with a small, single-screen 2D game with a short core loop.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/","og_locale":"en_US","og_type":"article","og_title":"What game genres or project types should beginners avoid starting with?","og_description":"Beginners should avoid multiplayer, open-world, and asset-heavy 3D games first; start with a small, single-screen 2D game with a short core loop.","og_url":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/","og_site_name":"Playgama Blog","article_published_time":"2026-09-24T10:31:14+00:00","author":"David Sedrakyan","twitter_card":"summary_large_image","twitter_misc":{"Written by":"David Sedrakyan","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/#article","isPartOf":{"@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/"},"author":{"name":"David Sedrakyan","@id":"https:\/\/playgama.com\/blog\/#\/schema\/person\/5bbe086be334a842649a21fd6514a306"},"headline":"What game genres or project types should beginners avoid starting with?","datePublished":"2026-09-24T10:31:14+00:00","mainEntityOfPage":{"@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/"},"wordCount":468,"commentCount":0,"publisher":{"@id":"https:\/\/playgama.com\/blog\/#organization"},"articleSection":["Business FAQs"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/","url":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/","name":"What game genres or project types should beginners avoid starting with?","isPartOf":{"@id":"https:\/\/playgama.com\/blog\/#website"},"datePublished":"2026-09-24T10:31:14+00:00","description":"Beginners should avoid multiplayer, open-world, and asset-heavy 3D games first; start with a small, single-screen 2D game with a short core loop.","breadcrumb":{"@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-game-genres-or-project-types-should-beginners-avoid-sta\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/playgama.com\/blog\/"},{"@type":"ListItem","position":2,"name":"What game genres or project types should beginners avoid starting with?"}]},{"@type":"WebSite","@id":"https:\/\/playgama.com\/blog\/#website","url":"https:\/\/playgama.com\/blog\/","name":"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80","description":"","publisher":{"@id":"https:\/\/playgama.com\/blog\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/playgama.com\/blog\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/playgama.com\/blog\/#organization","name":"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80","url":"https:\/\/playgama.com\/blog\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/playgama.com\/blog\/#\/schema\/logo\/image\/","url":"https:\/\/playgama.com\/blog\/wp-content\/uploads\/2026\/04\/cropped-playgama-scaled-1.png","contentUrl":"https:\/\/playgama.com\/blog\/wp-content\/uploads\/2026\/04\/cropped-playgama-scaled-1.png","width":2559,"height":523,"caption":"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80"},"image":{"@id":"https:\/\/playgama.com\/blog\/#\/schema\/logo\/image\/"}},{"@type":"Person","@id":"https:\/\/playgama.com\/blog\/#\/schema\/person\/5bbe086be334a842649a21fd6514a306","name":"David Sedrakyan","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g","caption":"David Sedrakyan"},"sameAs":["https:\/\/www.linkedin.com\/in\/david-sedrakyan-77b930199\/"],"url":"https:\/\/playgama.com\/blog\/author\/david\/"}]}},"_links":{"self":[{"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/posts\/14498","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/comments?post=14498"}],"version-history":[{"count":2,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/posts\/14498\/revisions"}],"predecessor-version":[{"id":14928,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/posts\/14498\/revisions\/14928"}],"wp:attachment":[{"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/media?parent=14498"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/categories?post=14498"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/tags?post=14498"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}