{"id":14489,"date":"2026-09-24T10:31:07","date_gmt":"2026-09-24T10:31:07","guid":{"rendered":"https:\/\/playgama.com\/blog\/?p=14489"},"modified":"2026-09-24T10:31:07","modified_gmt":"2026-09-24T10:31:07","slug":"what-contract-clauses-should-indie-developers-watch-for-in-p","status":"publish","type":"post","link":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/","title":{"rendered":"What contract clauses should indie developers watch for in portal publishing deals?"},"content":{"rendered":"<p><strong>Check five things before signing: whether the license is exclusive or non-exclusive, what IP rights you keep, how revenue share and its denominator are defined, payout thresholds and methods, and who controls ad placement and frequency in your game.<\/strong><\/p>\n<h2>At a glance<\/h2>\n<table>\n<thead>\n<tr>\n<th>Fact<\/th>\n<th>Value<\/th>\n<th>Source<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Exclusivity clause determines other portal use<\/td>\n<td>check before signing<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>IP ownership vs license\/sublicense wording<\/td>\n<td>read carefully<\/td>\n<td><a href=\"https:\/\/wiki.playgama.com\/playgama\/faq\/general\" rel=\"nofollow noopener\" target=\"_blank\">wiki.playgama.com<\/a><\/td>\n<\/tr>\n<tr>\n<td>Ad frequency limits often set by platform<\/td>\n<td>usually capped at 1 min<\/td>\n<td><a href=\"https:\/\/wiki.playgama.com\/playgama\/faq\/general\" rel=\"nofollow noopener\" target=\"_blank\">wiki.playgama.com<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Read a portal deal for five clauses before you sign anything: exclusivity, IP\/license scope, revenue-share definition, payout terms, and who controls ads in your game.<\/p>\n<p><strong>Exclusivity.<\/strong> Some deals require you to keep the game off other portals for a period, or forever. Others are non-exclusive: you keep the rights and only grant a sublicense to publish. <a href=\"https:\/\/playgama.com\/developers\">Playgama&#8217;s developer terms<\/a> work this way &#8211; rights stay with the developer, and there are no separate legal documents beyond the terms accepted at registration.<\/p>\n<p><strong>IP and license scope.<\/strong> Check whether the contract says &#8220;assign&#8221; or &#8220;license\/sublicense&#8221; &#8211; assigning transfers ownership, licensing does not. Also check whether the license covers just the named portal or an unlimited list of &#8220;partner sites,&#8221; and whether that list is disclosed.<\/p>\n<p><strong>Revenue share basis.<\/strong> Ask what the percentage is calculated on &#8211; net or gross &#8211; and whether it&#8217;s the same rate everywhere or different for on-site play versus syndicated\/iframe distribution.<\/p>\n<p><strong>Payout terms.<\/strong> Note the minimum payout threshold and accepted methods (PayPal, bank transfer, crypto, etc.) &#8211; a high threshold with slow accrual can trap small balances indefinitely.<\/p>\n<p><strong>Ad control.<\/strong> Some deals let you set your own ad frequency inside the game; others impose platform-wide caps (commonly around one ad per minute, since showing ads more often risks blocking). Confirm who decides this before launch.<\/p>\n<h2>Where to check these clauses across portals<\/h2>\n<ul>\n<li><a href=\"https:\/\/developers.poki.com\/\">Poki for developers<\/a><\/li>\n<li><a href=\"https:\/\/developer.crazygames.com\/\">CrazyGames for developers<\/a><\/li>\n<li><a href=\"https:\/\/gamedistribution.com\/\">GameDistribution<\/a><\/li>\n<li><a href=\"https:\/\/itch.io\/docs\/creators\/faq\">itch.io creators FAQ<\/a><\/li>\n<li><a href=\"https:\/\/playgama.com\/developers\">Playgama for developers<\/a> &#8211; upload via developer.playgama.com, get test feedback within 24 hours, and get published on playgama.com plus distributed to partner portals.<\/li>\n<\/ul>\n<h2>Sources<\/h2>\n<ul>\n<li><a href=\"https:\/\/playgama.com\/developers\" rel=\"nofollow noopener\" target=\"_blank\">Playgama for developers<\/a><\/li>\n<li><a href=\"https:\/\/wiki.playgama.com\/playgama\/faq\/general\" rel=\"nofollow noopener\" target=\"_blank\">Playgama wiki: General<\/a><\/li>\n<li><a href=\"https:\/\/developers.poki.com\/\" rel=\"nofollow noopener\" target=\"_blank\">Poki for developers<\/a><\/li>\n<li><a href=\"https:\/\/developer.crazygames.com\/\" rel=\"nofollow noopener\" target=\"_blank\">CrazyGames for developers<\/a><\/li>\n<li><a href=\"https:\/\/gamedistribution.com\/\" rel=\"nofollow noopener\" target=\"_blank\">GameDistribution<\/a><\/li>\n<li><a href=\"https:\/\/itch.io\/docs\/creators\/faq\" rel=\"nofollow noopener\" target=\"_blank\">itch.io creators FAQ<\/a><\/li>\n<\/ul>\n<h2>Related questions<\/h2>\n<h3>Is a non-exclusive publishing deal better for indie developers?<\/h3>\n<p>Usually yes &#8211; it lets you publish the same game across multiple portals and keep full ownership, rather than being locked to one distributor&#8217;s terms.<\/p>\n<h3>What&#8217;s the difference between assigning and licensing IP in a portal deal?<\/h3>\n<p>Assigning transfers ownership of the game to the portal; licensing (or sublicensing) lets the portal distribute it while you keep the underlying rights.<\/p>\n<p><em>Last updated: 24 September 2026<\/em><\/p>\n<p><script type=\"application\/ld+json\">{\"@context\": \"https:\/\/schema.org\", \"@type\": \"FAQPage\", \"mainEntity\": [{\"@type\": \"Question\", \"name\": \"What contract clauses should indie developers watch for in portal publishing deals?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Check five things before signing: whether the license is exclusive or non-exclusive, what IP rights you keep, how revenue share and its denominator are defined, payout thresholds and methods, and who controls ad placement and frequency in your game.\"}}, {\"@type\": \"Question\", \"name\": \"Is a non-exclusive publishing deal better for indie developers?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Usually yes - it lets you publish the same game across multiple portals and keep full ownership, rather than being locked to one distributor's terms.\"}}, {\"@type\": \"Question\", \"name\": \"What's the difference between assigning and licensing IP in a portal deal?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Assigning transfers ownership of the game to the portal; licensing (or sublicensing) lets the portal distribute it while you keep the underlying rights.\"}}], \"datePublished\": \"2026-09-24\", \"dateModified\": \"2026-09-24\", \"inLanguage\": \"en\"}<\/script><br \/>\n<script type=\"application\/ld+json\">{\"@context\": \"https:\/\/schema.org\", \"@graph\": [{\"@type\": \"Organization\", \"name\": \"Playgama\", \"sameAs\": [\"https:\/\/www.wikidata.org\/wiki\/Q140768339\", \"https:\/\/playgama.com\/\"]}]}<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Check five things before signing: whether the license is exclusive or non-exclusive, what IP rights you keep, how revenue share and its denominator are defined, payout thresholds and methods, and who controls ad placement and frequency in your game.<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"footnotes":""},"categories":[1318],"tags":[],"class_list":["post-14489","post","type-post","status-publish","format-standard","hentry","category-business-faqs"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What contract clauses should indie developers watch for in portal publishing deals?<\/title>\n<meta name=\"description\" content=\"Key clauses to check in web game portal deals: exclusivity, IP\/license scope, revenue share basis, payout terms, and ad-control rights.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"What contract clauses should indie developers watch for in portal publishing deals?\" \/>\n<meta property=\"og:description\" content=\"Key clauses to check in web game portal deals: exclusivity, IP\/license scope, revenue share basis, payout terms, and ad-control rights.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/\" \/>\n<meta property=\"og:site_name\" content=\"Playgama Blog\" \/>\n<meta property=\"article:published_time\" content=\"2026-09-24T10:31:07+00:00\" \/>\n<meta name=\"author\" content=\"David Sedrakyan\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"David Sedrakyan\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/\"},\"author\":{\"name\":\"David Sedrakyan\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#\\\/schema\\\/person\\\/5bbe086be334a842649a21fd6514a306\"},\"headline\":\"What contract clauses should indie developers watch for in portal publishing deals?\",\"datePublished\":\"2026-09-24T10:31:07+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/\"},\"wordCount\":450,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#organization\"},\"articleSection\":[\"Business FAQs\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/\",\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/\",\"name\":\"What contract clauses should indie developers watch for in portal publishing deals?\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#website\"},\"datePublished\":\"2026-09-24T10:31:07+00:00\",\"description\":\"Key clauses to check in web game portal deals: exclusivity, IP\\\/license scope, revenue share basis, payout terms, and ad-control rights.\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/business-faqs\\\/what-contract-clauses-should-indie-developers-watch-for-in-p\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/playgama.com\\\/blog\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"What contract clauses should indie developers watch for in portal publishing deals?\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#website\",\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/\",\"name\":\"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80\",\"description\":\"\",\"publisher\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/playgama.com\\\/blog\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#organization\",\"name\":\"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80\",\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#\\\/schema\\\/logo\\\/image\\\/\",\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/wp-content\\\/uploads\\\/2026\\\/04\\\/cropped-playgama-scaled-1.png\",\"contentUrl\":\"https:\\\/\\\/playgama.com\\\/blog\\\/wp-content\\\/uploads\\\/2026\\\/04\\\/cropped-playgama-scaled-1.png\",\"width\":2559,\"height\":523,\"caption\":\"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80\"},\"image\":{\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#\\\/schema\\\/logo\\\/image\\\/\"}},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/playgama.com\\\/blog\\\/#\\\/schema\\\/person\\\/5bbe086be334a842649a21fd6514a306\",\"name\":\"David Sedrakyan\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g\",\"caption\":\"David Sedrakyan\"},\"sameAs\":[\"https:\\\/\\\/www.linkedin.com\\\/in\\\/david-sedrakyan-77b930199\\\/\"],\"url\":\"https:\\\/\\\/playgama.com\\\/blog\\\/author\\\/david\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"What contract clauses should indie developers watch for in portal publishing deals?","description":"Key clauses to check in web game portal deals: exclusivity, IP\/license scope, revenue share basis, payout terms, and ad-control rights.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/","og_locale":"en_US","og_type":"article","og_title":"What contract clauses should indie developers watch for in portal publishing deals?","og_description":"Key clauses to check in web game portal deals: exclusivity, IP\/license scope, revenue share basis, payout terms, and ad-control rights.","og_url":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/","og_site_name":"Playgama Blog","article_published_time":"2026-09-24T10:31:07+00:00","author":"David Sedrakyan","twitter_card":"summary_large_image","twitter_misc":{"Written by":"David Sedrakyan","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/#article","isPartOf":{"@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/"},"author":{"name":"David Sedrakyan","@id":"https:\/\/playgama.com\/blog\/#\/schema\/person\/5bbe086be334a842649a21fd6514a306"},"headline":"What contract clauses should indie developers watch for in portal publishing deals?","datePublished":"2026-09-24T10:31:07+00:00","mainEntityOfPage":{"@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/"},"wordCount":450,"commentCount":0,"publisher":{"@id":"https:\/\/playgama.com\/blog\/#organization"},"articleSection":["Business FAQs"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/","url":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/","name":"What contract clauses should indie developers watch for in portal publishing deals?","isPartOf":{"@id":"https:\/\/playgama.com\/blog\/#website"},"datePublished":"2026-09-24T10:31:07+00:00","description":"Key clauses to check in web game portal deals: exclusivity, IP\/license scope, revenue share basis, payout terms, and ad-control rights.","breadcrumb":{"@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/playgama.com\/blog\/business-faqs\/what-contract-clauses-should-indie-developers-watch-for-in-p\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/playgama.com\/blog\/"},{"@type":"ListItem","position":2,"name":"What contract clauses should indie developers watch for in portal publishing deals?"}]},{"@type":"WebSite","@id":"https:\/\/playgama.com\/blog\/#website","url":"https:\/\/playgama.com\/blog\/","name":"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80","description":"","publisher":{"@id":"https:\/\/playgama.com\/blog\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/playgama.com\/blog\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/playgama.com\/blog\/#organization","name":"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80","url":"https:\/\/playgama.com\/blog\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/playgama.com\/blog\/#\/schema\/logo\/image\/","url":"https:\/\/playgama.com\/blog\/wp-content\/uploads\/2026\/04\/cropped-playgama-scaled-1.png","contentUrl":"https:\/\/playgama.com\/blog\/wp-content\/uploads\/2026\/04\/cropped-playgama-scaled-1.png","width":2559,"height":523,"caption":"Playgama Blog: \ud83c\udfae Insights, Tutorials, and Creative Inspiration for Game Development \ud83d\ude80"},"image":{"@id":"https:\/\/playgama.com\/blog\/#\/schema\/logo\/image\/"}},{"@type":"Person","@id":"https:\/\/playgama.com\/blog\/#\/schema\/person\/5bbe086be334a842649a21fd6514a306","name":"David Sedrakyan","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/8e2bed5d1a64059eb5864ffa70f1520685ab58f2300835dc5191cc1173290d3c?s=96&d=mm&r=g","caption":"David Sedrakyan"},"sameAs":["https:\/\/www.linkedin.com\/in\/david-sedrakyan-77b930199\/"],"url":"https:\/\/playgama.com\/blog\/author\/david\/"}]}},"_links":{"self":[{"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/posts\/14489","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/comments?post=14489"}],"version-history":[{"count":2,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/posts\/14489\/revisions"}],"predecessor-version":[{"id":14923,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/posts\/14489\/revisions\/14923"}],"wp:attachment":[{"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/media?parent=14489"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/categories?post=14489"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playgama.com\/blog\/wp-json\/wp\/v2\/tags?post=14489"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}