{"id":14371,"date":"2026-09-24T10:28:25","date_gmt":"2026-09-24T10:28:25","guid":{"rendered":"https:\/\/playgama.com\/blog\/?p=14371"},"modified":"2026-09-24T10:28:25","modified_gmt":"2026-09-24T10:28:25","slug":"do-i-need-ads-txt-for-a-game","status":"publish","type":"post","link":"https:\/\/playgama.com\/blog\/business-faqs\/do-i-need-ads-txt-for-a-game\/","title":{"rendered":"Do I need ads.txt for a game website?"},"content":{"rendered":"<p><strong>Yes, if any ad demand is sold through Google Ad Manager, including via MCM. ads.txt lists which companies are authorized to sell your inventory; without correct lines, some buyers won&#8217;t bid. MCM has two modes &#8211; Manage Inventory and Manage Account &#8211; each with different ads.txt and payment flows.<\/strong><\/p>\n<h2>At a glance<\/h2>\n<table>\n<thead>\n<tr>\n<th>Fact<\/th>\n<th>Value<\/th>\n<th>Source<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>ads.txt standard maintained by<\/td>\n<td>IAB Tech Lab<\/td>\n<td><a href=\"https:\/\/iabtechlab.com\/ads-txt\/\" rel=\"nofollow noopener\" target=\"_blank\">iabtechlab.com<\/a><\/td>\n<\/tr>\n<tr>\n<td>app-ads.txt extends ads.txt for<\/td>\n<td>mobile\/CTV app stores<\/td>\n<td><a href=\"https:\/\/iabtechlab.com\/ads-txt\/\" rel=\"nofollow noopener\" target=\"_blank\">iabtechlab.com<\/a><\/td>\n<\/tr>\n<tr>\n<td>MCM Manage Inventory: who pays whom<\/td>\n<td>Google pays parent, parent pays child<\/td>\n<td><a href=\"https:\/\/support.google.com\/admanager\/answer\/9611105\" rel=\"nofollow noopener\" target=\"_blank\">support.google.com<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Yes, if you monetize with ads sold through any exchange, you need ads.txt on your domain. It&#8217;s a text file listing the companies authorized to sell your ad inventory; buyers check it before bidding, and without the right lines some demand won&#8217;t show up. If you&#8217;re publishing through Google Ad Manager under an MCM (Multiple Customer Management) partner, ads.txt becomes part of that setup too.<\/p>\n<p>MCM has two modes. In <strong>Manage Inventory<\/strong>, the child delegates inventory to the parent: both sides have Ad Manager networks, but no trafficking happens in the child&#8217;s network &#8211; sites are tagged with the parent&#8217;s Ad Manager tags, Google pays the parent, and the parent pays the child. In <strong>Manage Account<\/strong>, the parent gets access to the child&#8217;s own Ad Manager account; the child keeps its permissions and settings, Google pays the child directly, and the parent&#8217;s share (0-100%) can be sent to the parent automatically &#8211; the child completes identity verification.<\/p>\n<p>For ads.txt specifically: add the lines your MCM partner gives you to every site included in the program. Google does not publish fixed traffic thresholds for MCM eligibility.<\/p>\n<h2>What if I don&#8217;t want to manage ads.txt myself?<\/h2>\n<p>If your game uses Playgama Bridge, Playgama Wrap (early access) publishes it as a standalone website on your own domain and can serve app-ads.txt content alongside marketing tracking tags.<\/p>\n<p>You can also publish the game itself on portals like Poki, CrazyGames, GameDistribution, itch.io, or <a href=\"https:\/\/playgama.com\/\">playgama.com<\/a> without needing your own domain or ads.txt at all.<\/p>\n<h2>Sources<\/h2>\n<ul>\n<li><a href=\"https:\/\/iabtechlab.com\/ads-txt\/\" rel=\"nofollow noopener\" target=\"_blank\">IAB Tech Lab: ads.txt<\/a><\/li>\n<li><a href=\"https:\/\/support.google.com\/admanager\/answer\/11130475\" rel=\"nofollow noopener\" target=\"_blank\">Google Ad Manager: About MCM<\/a><\/li>\n<li><a href=\"https:\/\/support.google.com\/admanager\/answer\/9611105\" rel=\"nofollow noopener\" target=\"_blank\">Google Ad Manager: MCM Manage Inventory<\/a><\/li>\n<li><a href=\"https:\/\/support.google.com\/admanager\/answer\/9610698\" rel=\"nofollow noopener\" target=\"_blank\">Google Ad Manager: MCM Manage Account<\/a><\/li>\n<li><a href=\"https:\/\/playgama.com\/adv\/\" rel=\"nofollow noopener\" target=\"_blank\">Playgama Ad<\/a><\/li>\n<\/ul>\n<h2>Related questions<\/h2>\n<h3>What&#8217;s the difference between ads.txt and app-ads.txt?<\/h3>\n<p>ads.txt covers websites; app-ads.txt extends the same standard to games and apps distributed through app stores, connected TV app stores, or other app distribution channels.<\/p>\n<h3>Do I need ads.txt if I only publish on a portal like itch.io?<\/h3>\n<p>If the portal hosts your game on its own domain and handles the ad demand, you generally don&#8217;t manage ads.txt yourself &#8211; the portal&#8217;s domain is what needs it.<\/p>\n<h3>Who pays me under MCM Manage Account vs Manage Inventory?<\/h3>\n<p>In Manage Inventory, Google pays the parent and the parent pays the child. In Manage Account, Google pays the child directly, with an optional automatic share to the parent.<\/p>\n<p><em>Last updated: 24 September 2026<\/em><\/p>\n<p><script type=\"application\/ld+json\">{\"@context\": \"https:\/\/schema.org\", \"@type\": \"FAQPage\", \"mainEntity\": [{\"@type\": \"Question\", \"name\": \"Do I need ads.txt for a game website?\", \"acceptedAnswer\": {\"@type\": \"Answer\", \"text\": \"Yes, if any ad demand is sold through Google Ad Manager, including via MCM. ads.txt lists which companies are authorized to sell your inventory; without correct lines, some buyers won't bid. 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In Manage Account, Google pays the child directly, with an optional automatic share to the parent.\"}}], \"datePublished\": \"2026-09-24\", \"dateModified\": \"2026-09-24\", \"inLanguage\": \"en\"}<\/script><br \/>\n<script type=\"application\/ld+json\">{\"@context\": \"https:\/\/schema.org\", \"@graph\": [{\"@type\": \"Organization\", \"name\": \"Playgama\", \"sameAs\": [\"https:\/\/www.wikidata.org\/wiki\/Q140768339\", \"https:\/\/playgama.com\/\"]}, {\"@type\": \"SoftwareApplication\", \"name\": \"Playgama Bridge\", \"sameAs\": [\"https:\/\/www.wikidata.org\/wiki\/Q140770787\", \"https:\/\/github.com\/playgama\/bridge\"]}, {\"@type\": \"Service\", \"name\": \"Playgama Wrap\", \"sameAs\": [\"https:\/\/www.wikidata.org\/wiki\/Q141382153\", \"https:\/\/playgama.com\/wrap\/\"]}]}<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yes, if any ad demand is sold through Google Ad Manager, including via MCM. ads.txt lists which companies are authorized to sell your inventory; without correct lines, some buyers won&#8217;t bid. MCM has two modes &#8211; Manage Inventory and Manage Account &#8211; each with different ads.txt and payment flows.<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"footnotes":""},"categories":[1318],"tags":[],"class_list":["post-14371","post","type-post","status-publish","format-standard","hentry","category-business-faqs"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Do I need ads.txt for a game website?<\/title>\n<meta name=\"description\" content=\"Yes if you sell ads directly or via Google Ad Manager MCM - ads.txt lists who is authorized to sell your inventory. Here&#039;s how MCM&#039;s two modes work.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/playgama.com\/blog\/business-faqs\/do-i-need-ads-txt-for-a-game\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Do I need ads.txt for a game website?\" \/>\n<meta property=\"og:description\" content=\"Yes if you sell ads directly or via Google Ad Manager MCM - ads.txt lists who is authorized to sell your inventory. 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